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Fixed FBX export for FO3NV reference skeletons
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ousnius committed Feb 20, 2016
1 parent 2d97bcb commit 321c719
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions FBXWrangler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -147,6 +147,8 @@ void FBXWrangler::AddSkeleton(NifFile* skeletonNif) {
NiNode* COM = (NiNode*)skeletonNif->GetBlock(skeletonNif->GetNodeID("COM"));
if (!COM)
COM = (NiNode*)skeletonNif->GetBlock(skeletonNif->GetNodeID("NPC COM [COM ]"));
if (!COM)
COM = (NiNode*)skeletonNif->GetBlock(skeletonNif->GetNodeID("Bip01 NonAccum"));

FbxNode* parentNode = skellynode;
if (root) {
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