A MonoGame 3.8 project demonstrating Verlet Integration based physics from @johnBu posted on his YouTube channel: https://www.youtube.com/watch?v=lS_qeBy3aQI.
MonoGame.Extended from @[CraftWorkGames] is used for debug drawing and input.
The QuadTree implementation is adapated from @SoDamnMetal repo.
Bloom Filter used provided by @Kosmonaut3d.