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Monogame adaptation of Pezzza's Verlet Integration physics engine.

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MonoGameVerlet

A MonoGame 3.8 project demonstrating Verlet Integration based physics from @johnBu posted on his YouTube channel: https://www.youtube.com/watch?v=lS_qeBy3aQI.

MonoGame.Extended from @[CraftWorkGames] is used for debug drawing and input.

The QuadTree implementation is adapated from @SoDamnMetal repo.

Bloom Filter used provided by @Kosmonaut3d.

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Monogame adaptation of Pezzza's Verlet Integration physics engine.

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