Pure JavaScript Peerplays/Graphene library for node.js and browsers. Can be used to construct, sign and broadcast transactions in JavaScript, and to easily obtain data from the blockchain via public apis.
Most of this code was written by jcalfee.
This library can be obtained through npm:
npm install peerplaysjs-lib
It is recommended to use Node v16+.
On Ubuntu and OSX, the easiest way to install Node is to use the Node Version Manager. For Windows users there is NVM-Windows.
To install NVM for Linux/OSX, simply copy paste the following in a terminal:
curl -o- https://raw.githubusercontent.com/creationix/nvm/v0.30.2/install.sh | bash
nvm install v16+
nvm use v16+
Once you have Node installed, you can clone the repo:
git clone https://gitlab.com/PBSA/tools-libs/peerplaysjs-lib.git
cd peerplaysjs-lib
Initialize the application by running npm run init
.
Please run
npx husky add .husky/commit-msg ".git/hooks/commit-msg \$1"
before commiting
Rungit commit -a -m "<commit-mesasge>"
for commiting
This repository uses the git-commit-msg-linter package to aid in consistent commit messages. The reason we do this is so we can have dynamic changelog creation and smart semantic versioning based on commits (with the ability to override).
Four sub-libraries are included: ECC
, Chain
, WS
and Serializer
. Generally only the ECC
and Chain
libraries need to be used directly. The WS
library handles all the websocket connections.
peerplaysjs-ws is deprecated
Peerplaysjs-lib includes the now deprecated peerplaysjs-ws library within itself. Updating your code to reflect this is simple, here is an example:
// current code
import {Apis} from 'peerplaysjs-ws';
// refactored
import {Apis} from 'peerplaysjs-lib';
Once you have all of your peerplaysjs-ws imports updated, you can uninstall the peerplaysjs-ws package.
<script type="text/javascript" src="https://cdn.rawgit.com/pbsa/peerplaysjs-ws/build/peerplaysjs-ws.js" />
A variable peerplays_ws will be available in window.
For use in a webpack/browserify context, see the example below for how to open a websocket connection to the Openledger API and subscribe to any object updates:
var {Apis} = require("peerplaysjs-lib");
Apis.instance("wss://bitshares.openledger.info/ws").init_promise.then((res) => {
console.log("connected to:", res[0].network);
Apis.instance().db_api().exec( "set_subscribe_callback", [ updateListener, true ] )
});
function updateListener(object) {
console.log("set_subscribe_callback:\n", object);
}
The set_subscribe_callback
callback (updateListener) will be called whenever an object on the blockchain changes or is removed. This is very powerful and can be used to listen to updates for specific accounts, assets or most anything else, as all state changes happen through object updates. Be aware though that you will receive quite a lot of data this way.
This library provides utility functions to handle blockchain state as well as a login class that can be used for simple login functionality using a specific key seed.
The login class uses the following format for keys:
keySeed = accountName + role + password
Using this seed, private keys are generated for either the default roles active, owner, memo
, or as specified. A minimum password length of 12 characters is enforced, but an even longer password is recommended. Three methods are provided:
generateKeys(account, password, [roles])
checkKeys(account, password, auths)
signTransaction(tr)
The auths object should contain the auth arrays from the account object. An example is this:
{
active: [
["PPY∂5Abm5dCdy3hJ1C5ckXkqUH2Me7dXqi9Y7yjn9ACaiSJ9h8r8mL", 1]
]
}
If checkKeys is successful, you can use signTransaction to sign a TransactionBuilder transaction using the private keys for that account.
The Chain library contains a complete state container called the ChainStore. The ChainStore will automatically configure the set_subscribe_callback
and handle any incoming state changes appropriately. It uses Immutable.js for storing the state, so all objects are return as immutable objects. It has its own subscribe
method that can be used to register a callback that will be called whenever a state change happens.
The ChainStore has several useful methods to retrieve, among other things, objects, assets and accounts using either object ids or asset/account names. These methods are synchronous and will return undefined
to indicate fetching in progress, and null
to indicate that the object does not exist.
import {Apis} from "peerplaysjs-ws";
import {ChainStore} from "peerplaysjs-lib";
Apis.instance("wss://bitshares.openledger.info/ws", true).init_promise.then((res) => {
console.log("connected to:", res[0].network);
ChainStore.init().then(() => {
ChainStore.subscribe(updateState);
});
});
let dynamicGlobal = null;
function updateState(object) {
dynamicGlobal = ChainStore.getObject("2.1.0");
console.log("ChainStore object update\n", dynamicGlobal ? dynamicGlobal.toJS() : dynamicGlobal);
}
The ECC library contains all the crypto functions for private and public keys as well as transaction creation/signing.
As a quick example, here's how to generate a new private key from a seed (a brainkey for example):
import {PrivateKey, key} from "peerplaysjs-lib";
let seed = "THIS IS A TERRIBLE BRAINKEY SEED WORD SEQUENCE";
let pkey = PrivateKey.fromSeed( key.normalize_brainKey(seed) );
console.log("\nPrivate key:", pkey.toWif());
console.log("Public key :", pkey.toPublicKey().toString(), "\n");
TODO transaction signing example