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Version 1.3.0

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@peteroupc peteroupc released this 10 May 12:26
· 656 commits to master since this release

Version 1.3:

Camera class rewritten again, but backwards compatible with version 1.0
Add vec3add, vec3sub, vec3copy, vec3assign, vec4assign methods to GLMath
Fix quatInvert method and optimize mat4inverseTranspose method of GLMath
Add reverseNormals method to GLMath
Add createCanvasElement, getTimePosition, and newFrames methods to GLUtil
Deprecate createCanvas method of GLUtil
Improve renderLoop method of GLUtil
Improved specular highlights
Allow coordinate arrays in vertex2 and vertex3 methods of Mesh class
Resolve some autonormal degenerate cases in SurfaceEval class
Add getCount method to Lights class
Add face culling, auto resize, and pixel depth methods to Scene3D class
Add getClientAspect method to Scene3D class
Other fixes and improvements

[Download Public Domain HTML 3D Library](http://sourceforge.net/projects/html3dutil/files/v1.3.0/Version 1.3.0.zip/download)