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Documentation + Version bump
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1.4.0
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piegamesde committed Jun 18, 2019
1 parent c33c22f commit 7330376
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Showing 8 changed files with 47 additions and 9 deletions.
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Expand Up @@ -8,7 +8,7 @@ public class VersionProvider implements IVersionProvider {
public String[] getVersion() throws Exception {
/* This part of the code gets generated automatically through `gradle generateSources`. Do not modify! */
// $REPLACE_START
return new String[] { "1.3.0" };
return new String[] { "1.4.0" };
// $REPLACE_END
}
}
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Expand Up @@ -25,7 +25,7 @@
<VBox>
<children>
<Label
text="BlockMap 1.3.0"
text="BlockMap 1.4.0"
id="about-title"
alignment="CENTER"
maxWidth="Infinity"
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26 changes: 21 additions & 5 deletions README.md
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@@ -1,7 +1,9 @@
# BlockMap - A Minecraft 1.13 world viewer
# BlockMap - A Minecraft 1.13/1.14 world viewer

[![Build Status](https://saibotk.de/buildstatus.php)]()

<img src="BlockMap-standalone/src/main/resources/de/piegames/blockmap/guistandalone/icon.png" width=150/>

*This started as fork of [TMCMR](https://github.com/TOGoS/TMCMR), but has been almost completely rewritten due to the update. If you want something stable that works with 1.12 and before worlds, go check it out.*

## Features:
Expand Down Expand Up @@ -32,16 +34,16 @@ Download the latest version from the [Release page](https://github.com/piegamesd

The GUI version should just run by (double)clicking it. Otherwise run it through:

java -jar BlockMap-1.3.0.jar
java -jar BlockMap-1.4.0.jar

to start. If you want to use BlockMap through the command line without GUI (not only for scripts),

# For general usage help
java -jar BlockMap-1.3.0.jar help
java -jar BlockMap-1.4.0.jar help
# For help about rendering worlds to a folder
java -jar BlockMap-1.3.0.jar help render
java -jar BlockMap-1.4.0.jar help render
# For help about saving rendered worlds
java -jar BlockMap-1.3.0.jar render help save
java -jar BlockMap-1.4.0.jar render help save

will get you started. On Linux even with colors!

Expand Down Expand Up @@ -75,6 +77,20 @@ All screenshots (see them below) are generated automatically through the gradle

There is a bug in JavaFX that currently prevents the `run` task to work, so as a workaround use `./gradlew run2` for now.

**Quick start:**

git clone https://github.com/Minecraft-Technik-Wiki/BlockMap
cd BlockMap
./gradlew regenerate
./gradlew run2

## Troubleshooting

If you cannot start the GUI and you get errors similar to

java.lang.IllegalAccessError: superclass access check failed: class impl.org.controlsfx.behavior.RangeSliderBehavior (in unnamed module @0xa1d113b) cannot access class com.sun.javafx.scene.control.behavior.BehaviorBase (in module javafx.controls) because module javafx.controls does not export com.sun.javafx.scene.control.behavior to unnamed module @0xa1d113b
please try the *Quick start* section above. This is a known JavaFX bug, please try the workaround before reporting.

## Gallery

![Four rendered region files, each with one with a different color map](screenshots/screenshot-1.png "All existing color maps")
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2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -16,7 +16,7 @@ buildscript {
apply plugin: "com.github.ben-manes.versions"

allprojects {
version = '1.3.0'
version = '1.4.0'

repositories {
jcenter()
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24 changes: 23 additions & 1 deletion changelog.md
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# Changelog

## Version 1.3.0
## Version 1.4.0
## Changes
- Updated to 1.14
- 1.13 worlds and chunks still work
- 1.14 villages are recognized
- New biome colors and other details are still missing (help appreciated!)
- Improved GUI
- Minor pin improvements
- Added "about" dialog
- Keyboard shortcuts
- Splash screen
- Improved startup performance
- Everything is cached now, so it should be a lot faster
- New world save format and command line options
- Bug fixes
- New bugs

## Backwards-compatibility
The save format and command line have changed, and it is not backwards-compatible to BlockMap 1.3.0.
If you use BlockMap on a server, you'll need to update the server script and older clients won't be able
to open the worlds anymore.

## Version 1.3.0
### Changes
- Added Pins
- They contain information about the world and the render process (did it fail?)
- Save them together with your rendered world
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