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Releases: piegamesde/BlockMap

Version 1.5.1

23 Aug 09:32
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Changes

  • Fixed a bug

Version 1.5.0

22 Aug 19:28
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Version 1.5.0 Pre-release
Pre-release

Changes

  • All biome colors (especially the water color) are up to date now
  • There are proper Windows releases now. This should fix some class path issues.
  • The application has been into separate CLI and GUI binaries. The command line interface is platform independent, but the GUI isn't.

Version 1.4.1

01 Aug 13:03
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Changes

  • Minor bug fixes
  • Updated to Minecraft 1.14.4

Version 1.4.0

18 Jun 10:38
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Changes

  • Updated to 1.14
    • 1.13 worlds and chunks still work
    • 1.14 villages are recognized
    • New biome colors and other details are still missing (help appreciated!)
  • Improved GUI
    • Minor pin improvements
    • Added "about" dialog
    • Keyboard shortcuts
    • Splash screen
    • Improved startup performance
    • Everything is cached now, so it should be a lot faster
  • New world save format and command line options
  • Bug fixes
  • New bugs

Backwards-compatibility

The save format and command line have changed, and it is not backwards-compatible to BlockMap 1.3.0.
If you use BlockMap on a server, you'll need to update the server script and older clients won't be able
to open the worlds anymore.

Version 1.3.0

03 May 11:18
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Changes

  • Added Pins
    • They contain information about the world and the render process (did it fail?)
    • Save them together with your rendered world
    • Display them in the GUI
  • Redesigned GUI layout
  • Little performance improvements
  • Updated to Java 11
  • Updated libraries

Version 1.2.0

08 Dec 15:27
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Changes

  • Reworked the RegionFolder API. It remains not being great, but at least now with more features
  • Rendered worlds can now be saved to a file using the save subcommand
  • Rendered worlds can be loaded from the GUI, even on remote servers
  • More automatically generated screenshots (and source code)
  • Updated to a newer version of the NBT library, which got its region file API rewritten
  • Fixed bugs

Version 1.1.2

11 Nov 11:39
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Changes

  • Updated to Minecraft 1.13.2
  • Added a grid overlay
  • Fixed some bugs

Version 1.1.1

04 Oct 21:18
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Some small changes and fixes to the command line. Main feature is the new lazy rendering option.

Changes

  • Support for changing the color map as well as the shader through CLI options
  • Added an option to render chunks only if needed, called --lazy. (Implements #1)
  • Fixed a few CLI bugs

Known issues at release

  • The about/help dialog still does nothing yet

Version 1.1.0

04 Oct 09:09
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Version 1.1.0

This release comes with a lot of rendering features and a greatly improved GUI.

Changes

  • Support for multiple color maps
  • New color maps: No foliage, ocean ground, cave view
  • Support for different shaders
  • New height shading options: None, relief, biome color, height map
  • GUI overhaul
  • Made rendering of stacked semi-transparent blocks of the same color way faster
  • Restructured gradle project structure

Known issues at release

  • The about/help dialog does nothing yet
    For all issues, visit the issues page

Version 1.0.1

25 Aug 16:35
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Changes

  • CLI now actually works
  • Added some simple relief shading to improve readability. The map does not look flat anymore.
    • A toggle and more shaders are yet to come

Known bugs

  • There are some chunk-sized artifacts in the shading. This seems to come from chunks that have not been fully generated yet.