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# A scrolling menu example | ||
# Use B and Y buttons to navigate LEFT and RIGHT | ||
# Press A to select a character. Selected characters are shown at the top of the display. | ||
# Press X to delete the last character. | ||
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import time | ||
from picographics import PicoGraphics, DISPLAY_PICO_DISPLAY_2, PEN_RGB565 | ||
from pimoroni import RGBLED | ||
from machine import Pin | ||
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button_a = Pin(12, Pin.IN) | ||
button_b = Pin(13, Pin.IN) | ||
button_x = Pin(14, Pin.IN) | ||
button_y = Pin(15, Pin.IN) | ||
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display = PicoGraphics(display=DISPLAY_PICO_DISPLAY_2, pen_type=PEN_RGB565, rotate=0) | ||
display.set_backlight(0.8) | ||
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# set up constants for drawing | ||
WIDTH, HEIGHT = display.get_bounds() | ||
BLACK = display.create_pen(0, 0, 0) | ||
RED = display.create_pen(255, 0, 0) | ||
GREEN = display.create_pen(0, 255, 0) | ||
BLUE = display.create_pen(0, 0, 255) | ||
WHITE = display.create_pen(255, 255, 255) | ||
PURPLE = display.create_pen(255, 0, 255) | ||
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led = RGBLED(26, 27, 28) | ||
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class Menu(object): | ||
def __init__(self): | ||
self.items = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', | ||
'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', | ||
'y', 'z'] | ||
self.selected = 0 | ||
self.shadow_offset = 2 | ||
self.cursor = "<-" | ||
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self.start = 0 | ||
self.stop = self.start + 10 | ||
self.last_press = 0 | ||
self.title = "Scrolling Menu" | ||
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self.characters = [] | ||
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# A function to draw only the menu elements. | ||
# Helps to keep our main draw function tidy! | ||
def draw_menu(self): | ||
display.set_pen(WHITE) | ||
display.clear() | ||
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self.slice = self.items[self.start:self.stop] | ||
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display.set_pen(BLACK) | ||
length = display.measure_text(self.title, 4) | ||
display.text(self.title, WIDTH // 2 - length // 2 + self.shadow_offset, 10 + self.shadow_offset, WIDTH, 4) | ||
display.set_pen(RED) | ||
display.text(self.title, WIDTH // 2 - length // 2, 10, WIDTH, 4) | ||
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display.set_pen(RED) | ||
display.rectangle(5, HEIGHT - 35, 35, 35) | ||
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for item in range(len(self.slice)): | ||
if item == 0: | ||
display.set_pen(WHITE) | ||
else: | ||
display.set_pen(BLACK) | ||
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display.text(self.slice[item], 15 + item * 30, HEIGHT - 30, WIDTH, 4) | ||
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display.set_pen(BLACK) | ||
for i in range(len(self.characters)): | ||
display.text(self.characters[i], 5 + 15 * i, 50, WIDTH, 2) | ||
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def remove_last_char(self): | ||
if len(self.characters) > 0: | ||
self.characters.pop() | ||
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# Do a thing based on the currently selected menu item | ||
# We're taking the highlighted character and saving it in our array for later. | ||
def process_selected(self): | ||
if len(self.characters) > 20: | ||
self.characters = [] | ||
self.characters += self.items[self.selected] | ||
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def user_input(self): | ||
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# Process the user input and update the currently selected item | ||
if button_y.value() == 0: | ||
if self.selected < len(self.items) - 1: | ||
self.selected += 1 | ||
if self.stop < len(self.items) + 9: | ||
self.start += 1 | ||
self.stop += 1 | ||
else: | ||
self.start = 0 | ||
self.stop = self.start + 10 | ||
self.selected = 0 | ||
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if button_b.value() == 0: | ||
if self.selected > 0: | ||
self.selected -= 1 | ||
if self.stop > 10: | ||
self.start -= 1 | ||
self.stop -= 1 | ||
else: | ||
self.start = len(self.items) - 1 | ||
self.stop = self.start + 10 | ||
self.selected = len(self.items) - 1 | ||
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if button_a.value() == 0: | ||
self.process_selected() | ||
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if button_x.value() == 0: | ||
self.remove_last_char() | ||
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menu = Menu() | ||
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while True: | ||
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menu.draw_menu() | ||
menu.user_input() | ||
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display.update() | ||
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time.sleep(1.0 / 20) |
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# A scrolling menu example | ||
# Use X and Y buttons to navigate up and down the menu | ||
# Press A to select a character. Selected characters are shown at the bottom of the display. | ||
# Press B to delete the last character. | ||
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import time | ||
from picographics import PicoGraphics, DISPLAY_PICO_DISPLAY_2, PEN_RGB565 | ||
from pimoroni import RGBLED | ||
from machine import Pin | ||
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button_a = Pin(12, Pin.IN) | ||
button_b = Pin(13, Pin.IN) | ||
button_x = Pin(14, Pin.IN) | ||
button_y = Pin(15, Pin.IN) | ||
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display = PicoGraphics(display=DISPLAY_PICO_DISPLAY_2, pen_type=PEN_RGB565, rotate=0) | ||
display.set_backlight(0.8) | ||
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# set up constants for drawing | ||
WIDTH, HEIGHT = display.get_bounds() | ||
BLACK = display.create_pen(0, 0, 0) | ||
RED = display.create_pen(255, 0, 0) | ||
GREEN = display.create_pen(0, 255, 0) | ||
BLUE = display.create_pen(0, 0, 255) | ||
WHITE = display.create_pen(255, 255, 255) | ||
PURPLE = display.create_pen(255, 0, 255) | ||
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led = RGBLED(26, 27, 28) | ||
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class Menu(object): | ||
def __init__(self): | ||
self.items = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', | ||
'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', | ||
'y', 'z'] | ||
self.selected = 0 | ||
self.shadow_offset = 2 | ||
self.cursor = "<-" | ||
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self.start = 0 | ||
self.stop = self.start + 5 | ||
self.last_press = 0 | ||
self.title = "Scrolling Menu" | ||
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self.characters = [] | ||
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# A function to draw only the menu elements. | ||
# Helps to keep our main draw function tidy! | ||
def draw_menu(self): | ||
display.set_pen(WHITE) | ||
display.clear() | ||
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self.slice = self.items[self.start:self.stop] | ||
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display.set_pen(BLACK) | ||
length = display.measure_text(self.title, 4) | ||
display.text(self.title, WIDTH // 2 - length // 2 + self.shadow_offset, 10 + self.shadow_offset, WIDTH, 4) | ||
display.set_pen(BLUE) | ||
display.text(self.title, WIDTH // 2 - length // 2, 10, WIDTH, 4) | ||
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for item in range(len(self.slice)): | ||
if item == 0: | ||
display.set_pen(RED) | ||
display.text(self.cursor, 175, 63, WIDTH, 4) | ||
else: | ||
display.set_pen(BLACK) | ||
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display.text(self.slice[item], 145, 65 + item * 30, WIDTH, 4) | ||
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display.set_pen(BLACK) | ||
for i in range(len(self.characters)): | ||
display.text(self.characters[i], 2 + 12 * i, HEIGHT - 15) | ||
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def remove_last_char(self): | ||
if len(self.characters) > 0: | ||
self.characters.pop() | ||
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# Do a thing based on the currently selected menu item | ||
# We're taking the highlighted character and saving it in our array for later. | ||
def process_selected(self): | ||
if len(self.characters) > 25: | ||
self.characters = [] | ||
self.characters += self.items[self.selected] | ||
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def user_input(self): | ||
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# Process the user input and update the currently selected item | ||
if button_y.value() == 0: | ||
if self.selected < len(self.items) - 1: | ||
self.selected += 1 | ||
if self.stop < len(self.items) + 4: | ||
self.start += 1 | ||
self.stop += 1 | ||
else: | ||
self.start = 0 | ||
self.stop = self.start + 5 | ||
self.selected = 0 | ||
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if button_x.value() == 0: | ||
if self.selected > 0: | ||
self.selected -= 1 | ||
if self.stop > 5: | ||
self.start -= 1 | ||
self.stop -= 1 | ||
else: | ||
self.start = len(self.items) - 1 | ||
self.stop = self.start + 5 | ||
self.selected = len(self.items) - 1 | ||
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if button_a.value() == 0: | ||
self.process_selected() | ||
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if button_b.value() == 0: | ||
self.remove_last_char() | ||
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menu = Menu() | ||
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while True: | ||
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menu.draw_menu() | ||
menu.user_input() | ||
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display.update() | ||
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time.sleep(1.0 / 20) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,103 @@ | ||
import time | ||
from picographics import PicoGraphics, DISPLAY_PICO_DISPLAY_2, PEN_RGB565 | ||
from pimoroni import RGBLED | ||
from machine import Pin | ||
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button_a = Pin(12, Pin.IN) | ||
button_x = Pin(14, Pin.IN) | ||
button_y = Pin(15, Pin.IN) | ||
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display = PicoGraphics(display=DISPLAY_PICO_DISPLAY_2, pen_type=PEN_RGB565, rotate=0) | ||
display.set_backlight(0.8) | ||
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# set up constants for drawing | ||
WIDTH, HEIGHT = display.get_bounds() | ||
BLACK = display.create_pen(0, 0, 0) | ||
RED = display.create_pen(255, 0, 0) | ||
GREEN = display.create_pen(0, 255, 0) | ||
BLUE = display.create_pen(0, 0, 255) | ||
WHITE = display.create_pen(255, 255, 255) | ||
PURPLE = display.create_pen(255, 0, 255) | ||
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led = RGBLED(26, 27, 28) | ||
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class Menu(object): | ||
def __init__(self): | ||
self.items = ["Red", "Green", "Blue", "Purple"] | ||
self.selected = 0 | ||
self.shadow_offset = 2 | ||
self.cursor = "<-" | ||
self.colour = BLACK | ||
self.title = "Simple Menu" | ||
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# A function to draw only the menu elements. | ||
def draw_menu(self): | ||
display.set_pen(WHITE) | ||
display.clear() | ||
display.set_pen(BLACK) | ||
length = display.measure_text(self.title, 4) | ||
display.text(self.title, WIDTH // 2 - length // 2 + self.shadow_offset, 10 + self.shadow_offset, WIDTH, 4) | ||
display.set_pen(self.colour) | ||
display.text(self.title, WIDTH // 2 - length // 2, 10, WIDTH, 4) | ||
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display.set_pen(BLACK) | ||
for item in range(len(self.items)): | ||
length = display.measure_text(self.items[item], 3) | ||
if self.selected == item: | ||
display.set_pen(self.colour) | ||
display.text(self.cursor, length + 40, HEIGHT // 2 + item * 20, WIDTH, 3) | ||
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display.text(self.items[item], 30, HEIGHT // 2 + item * 20, WIDTH, 3) | ||
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display.set_pen(self.colour) | ||
display.rectangle(0, HEIGHT - 10, WIDTH, 10) | ||
display.set_pen(BLACK) | ||
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# Do a thing based on the currently selected menu item | ||
# For our example we'll be changing the text and LED colour | ||
def process_selected(self): | ||
if self.selected == 0: | ||
self.colour = RED | ||
led.set_rgb(255, 0, 0) | ||
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if self.selected == 1: | ||
self.colour = GREEN | ||
led.set_rgb(0, 255, 0) | ||
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if self.selected == 2: | ||
self.colour = BLUE | ||
led.set_rgb(0, 0, 255) | ||
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if self.selected == 3: | ||
self.colour = PURPLE | ||
led.set_rgb(255, 0, 255) | ||
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def user_input(self): | ||
# Process the user input and update the currently selected item | ||
if button_y.value() == 0: | ||
if self.selected + 1 < len(self.items): | ||
self.selected += 1 | ||
else: | ||
self.selected = 0 | ||
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if button_x.value() == 0: | ||
if self.selected > 0: | ||
self.selected -= 1 | ||
else: | ||
self.selected = len(self.items) - 1 | ||
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if button_a.value() == 0: | ||
self.process_selected() | ||
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menu = Menu() | ||
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while True: | ||
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menu.draw_menu() | ||
menu.user_input() | ||
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display.update() | ||
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time.sleep(1.0 / 20) |