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Cosmic Unicorn: Add wavy flag numpy example.
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import time | ||
import math | ||
import gc | ||
from cosmic import CosmicUnicorn | ||
from picographics import PicoGraphics, DISPLAY_COSMIC_UNICORN, PEN_P8 | ||
from ulab import numpy | ||
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""" | ||
Wavy flags. | ||
Try and change the flag design! | ||
""" | ||
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# MAXIMUM OVERKILL | ||
# machine.freq(250_000_000) | ||
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cu = CosmicUnicorn() | ||
cu.set_brightness(0.5) | ||
graphics = PicoGraphics(DISPLAY_COSMIC_UNICORN, pen_type=PEN_P8) | ||
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# Colours | ||
BLACK = graphics.create_pen(0, 0, 0) | ||
TEAL = graphics.create_pen(0, 255, 255) | ||
PINK = graphics.create_pen(255, 0, 255) | ||
WHITE = graphics.create_pen(255, 255, 255) | ||
GREY = graphics.create_pen(128, 128, 128) | ||
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RED = graphics.create_pen(255, 0, 0) | ||
ORANGE = graphics.create_pen(255, 128, 0) | ||
YELLOW = graphics.create_pen(255, 255, 0) | ||
GREEN = graphics.create_pen(0, 255, 0) | ||
BLUE = graphics.create_pen(0, 0, 255) | ||
PURPLE = graphics.create_pen(128, 0, 255) | ||
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def update(): | ||
buffer[:] = flag[:] | ||
t = time.ticks_ms() / 200 | ||
for x in range(width): | ||
o = t + ((x / width) * 1.5 * math.pi) | ||
r = int(math.sin(o) * ((x + 3) / width) * 3) | ||
buffer[::, x] = numpy.roll(buffer[::, x], r, axis=0) | ||
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def draw(): | ||
# Copy the fire effect to the framebuffer | ||
# Clips the fire to 0.0 to 1.0 | ||
# Multiplies it by the number of palette entries (-1) to turn it into a palette index | ||
# Converts to uint8_t datatype to match the framebuffer | ||
memoryview(graphics)[:] = buffer[4:36, 0:32].tobytes() | ||
cu.update(graphics) | ||
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width = CosmicUnicorn.WIDTH | ||
height = CosmicUnicorn.HEIGHT + 8 | ||
flag = numpy.zeros((height, width), dtype=numpy.uint8) | ||
buffer = numpy.zeros((height, width), dtype=numpy.uint8) | ||
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flag_column = [BLACK for _ in range(height)] | ||
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y = 8 | ||
stripe_height = 3 | ||
for c in (RED, ORANGE, YELLOW, GREEN, BLUE, PURPLE): | ||
flag_column[y:y + stripe_height] = [c] * stripe_height | ||
y += stripe_height | ||
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# Copy our vertical flag size to the numpy array | ||
for x in range(3, width - 2): | ||
flag[::, x] = flag_column | ||
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# Draw a flag pole | ||
flag[::, 2] = [0] * 6 + [GREY] * (height - 6) | ||
flag[::, 3] = [0] * 6 + [GREY] * (height - 6) | ||
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t_count = 0 | ||
t_total = 0 | ||
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while True: | ||
gc.collect() | ||
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if cu.is_pressed(CosmicUnicorn.SWITCH_BRIGHTNESS_UP): | ||
cu.adjust_brightness(+0.01) | ||
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if cu.is_pressed(CosmicUnicorn.SWITCH_BRIGHTNESS_DOWN): | ||
cu.adjust_brightness(-0.01) | ||
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tstart = time.ticks_ms() | ||
gc.collect() | ||
update() | ||
draw() | ||
tfinish = time.ticks_ms() | ||
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total = tfinish - tstart | ||
t_total += total | ||
t_count += 1 | ||
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if t_count == 60: | ||
per_frame_avg = t_total / t_count | ||
print(f"60 frames in {t_total}ms, avg {per_frame_avg:.02f}ms per frame, {1000/per_frame_avg:.02f} FPS") | ||
t_count = 0 | ||
t_total = 0 | ||
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# pause for a moment (important or the USB serial device will fail) | ||
# try to pace at 60fps or 30fps | ||
if total > 1000 / 30: | ||
time.sleep(0.0001) | ||
elif total > 1000 / 60: | ||
t = 1000 / 30 - total | ||
time.sleep(t / 1000) | ||
else: | ||
t = 1000 / 60 - total | ||
time.sleep(t / 1000) |