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version 6.3.0
πŸ€– Godot Checks #587: Commit 13118d6 pushed by pkdawson
October 17, 2024 22:25 4m 32s 6.x
6.x
October 17, 2024 22:25 4m 32s
version 6.3.0
πŸ¦• C++ GDExtension #381: Commit 13118d6 pushed by pkdawson
October 17, 2024 22:25 29m 6s 6.x
6.x
October 17, 2024 22:25 29m 6s
version 6.3.0
πŸ¦– .NET Checks #612: Commit 13118d6 pushed by pkdawson
October 17, 2024 22:25 39s 6.x
6.x
October 17, 2024 22:25 39s
version 6.3.0
πŸ¦• C++ GDExtension #380: Commit 13118d6 pushed by pkdawson
October 17, 2024 22:25 26m 12s v6.3.0
October 17, 2024 22:25 26m 12s
version 6.3.0
πŸ€– Godot Checks #586: Commit 13118d6 pushed by pkdawson
October 17, 2024 22:25 3m 44s v6.3.0
October 17, 2024 22:25 3m 44s
version 6.3.0
πŸ¦• C++ GDExtension #379: Commit 13118d6 pushed by pkdawson
October 17, 2024 21:40 10m 27s master
October 17, 2024 21:40 10m 27s
version 6.3.0
πŸ€– Godot Checks #585: Commit 13118d6 pushed by pkdawson
October 17, 2024 21:40 3m 8s master
October 17, 2024 21:40 3m 8s
version 6.3.0
πŸ¦– .NET Checks #611: Commit 13118d6 pushed by pkdawson
October 17, 2024 21:40 44s master
October 17, 2024 21:40 44s
CI: downgrade to Godot 4.4-dev2, due to segfault on export
πŸ€– Godot Checks #584: Commit 838d7d9 pushed by pkdawson
October 17, 2024 01:40 3m 33s master
October 17, 2024 01:40 3m 33s
CI: downgrade to Godot 4.4-dev2, due to segfault on export
πŸ¦• C++ GDExtension #378: Commit 838d7d9 pushed by pkdawson
October 17, 2024 01:40 11m 40s master
October 17, 2024 01:40 11m 40s
CI: downgrade to Godot 4.4-dev2, due to segfault on export
πŸ¦– .NET Checks #610: Commit 838d7d9 pushed by pkdawson
October 17, 2024 01:40 42s master
October 17, 2024 01:40 42s
CI: update to Godot 4.4-dev3
πŸ€– Godot Checks #583: Commit ad8f7d6 pushed by pkdawson
October 17, 2024 00:40 3m 22s master
October 17, 2024 00:40 3m 22s
CI: update to Godot 4.4-dev3
πŸ¦– .NET Checks #609: Commit ad8f7d6 pushed by pkdawson
October 17, 2024 00:40 45s master
October 17, 2024 00:40 45s
CI: update to Godot 4.4-dev3
πŸ¦• C++ GDExtension #377: Commit ad8f7d6 pushed by pkdawson
October 17, 2024 00:40 6h 54m 33s master
October 17, 2024 00:40 6h 54m 33s
Add workaround for intermittent resource script errors
πŸ¦– .NET Checks #608: Commit 92a9934 pushed by pkdawson
September 10, 2024 20:16 1m 15s master
September 10, 2024 20:16 1m 15s
Add workaround for intermittent resource script errors
πŸ¦• C++ GDExtension #376: Commit 92a9934 pushed by pkdawson
September 10, 2024 20:16 26m 4s master
September 10, 2024 20:16 26m 4s
Add workaround for intermittent resource script errors
πŸ€– Godot Checks #582: Commit 92a9934 pushed by pkdawson
September 10, 2024 20:16 3m 49s master
September 10, 2024 20:16 3m 49s
Use UnsafeAccessor to call internal Rid constructor without reflection
πŸ€– Godot Checks #581: Commit ff08a76 pushed by pkdawson
September 9, 2024 05:31 3m 50s master
September 9, 2024 05:31 3m 50s
Use UnsafeAccessor to call internal Rid constructor without reflection
πŸ¦• C++ GDExtension #375: Commit ff08a76 pushed by pkdawson
September 9, 2024 05:31 10m 49s master
September 9, 2024 05:31 10m 49s
Use UnsafeAccessor to call internal Rid constructor without reflection
πŸ¦– .NET Checks #607: Commit ff08a76 pushed by pkdawson
September 9, 2024 05:31 40s master
September 9, 2024 05:31 40s
Max speed (0.0ns) and safer ConstructRid
πŸ¦– .NET Checks #606: Commit 14e05b6 pushed by pkdawson
September 9, 2024 04:41 45s master
September 9, 2024 04:41 45s
Max speed (0.0ns) and safer ConstructRid
πŸ¦• C++ GDExtension #374: Commit 14e05b6 pushed by pkdawson
September 9, 2024 04:41 10m 27s master
September 9, 2024 04:41 10m 27s
Max speed (0.0ns) and safer ConstructRid
πŸ€– Godot Checks #580: Commit 14e05b6 pushed by pkdawson
September 9, 2024 04:41 3m 58s master
September 9, 2024 04:41 3m 58s
Fix build errors
πŸ€– Godot Checks #579: Commit 14eb84c pushed by pkdawson
September 9, 2024 00:54 3m 16s master
September 9, 2024 00:54 3m 16s
Fix build errors
πŸ¦• C++ GDExtension #373: Commit 14eb84c pushed by pkdawson
September 9, 2024 00:54 10m 5s master
September 9, 2024 00:54 10m 5s