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Add support for ruleset-specific blueprints in editor timeline #21733

Add support for ruleset-specific blueprints in editor timeline

Add support for ruleset-specific blueprints in editor timeline #21733

Triggered via pull request September 23, 2024 16:33
Status Failure
Total duration 56m 33s
Artifacts 4

ci.yml

on: pull_request
Matrix: Test
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16 errors and 5 warnings
Test (Linux, ubuntu-latest, SingleThread)
Process completed with exit code 1.
Test (Linux, ubuntu-latest, MultiThreaded)
Process completed with exit code 1.
Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestNoSeekOnNotePlacement: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestPlacementBeforeTrackStart: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestSeekOnNotePlacement: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestNoSeekOnNotePlacement: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestPlacementBeforeTrackStart: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestSeekOnNotePlacement: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestNoSeekOnNotePlacement: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestPlacementBeforeTrackStart: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestSeekOnNotePlacement: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestNoSeekOnNotePlacement: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Windows-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestPlacementBeforeTrackStart: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Windows-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestSeekOnNotePlacement: osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in: TestResults-Windows-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.) ----> System.NullReferenceException : Object reference not set to an instance of an object.
Test (Linux, ubuntu-latest, SingleThread)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test (Linux, ubuntu-latest, MultiThreaded)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test (Windows, windows-latest, SingleThread)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test (Windows, windows-latest, MultiThreaded)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "osu-test-results-Linux-MultiThreaded", "osu-test-results-Linux-SingleThread", "osu-test-results-Windows-MultiThreaded", "osu-test-results-Windows-SingleThread". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
osu-test-results-Linux-MultiThreaded
34.7 MB
osu-test-results-Linux-SingleThread
34.9 MB
osu-test-results-Windows-MultiThreaded
36.1 MB
osu-test-results-Windows-SingleThread
36 MB