Add support for ruleset-specific blueprints in editor timeline #21733
ci.yml
on: pull_request
Code Quality
4m 15s
Build only (Android)
10m 43s
Build only (iOS)
4m 5s
Matrix: Test
Annotations
16 errors and 5 warnings
Test (Linux, ubuntu-latest, SingleThread)
Process completed with exit code 1.
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Test (Linux, ubuntu-latest, MultiThreaded)
Process completed with exit code 1.
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Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
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Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
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osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestNoSeekOnNotePlacement:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
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osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestPlacementBeforeTrackStart:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestSeekOnNotePlacement:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestNoSeekOnNotePlacement:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestPlacementBeforeTrackStart:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestSeekOnNotePlacement:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestNoSeekOnNotePlacement:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestPlacementBeforeTrackStart:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestSeekOnNotePlacement:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestNoSeekOnNotePlacement:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestPlacementBeforeTrackStart:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneObjectPlacement ► TestSeekOnNotePlacement:
osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs#L88
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
|
Test (Linux, ubuntu-latest, SingleThread)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Test (Linux, ubuntu-latest, MultiThreaded)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Test (Windows, windows-latest, SingleThread)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Test (Windows, windows-latest, MultiThreaded)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "osu-test-results-Linux-MultiThreaded", "osu-test-results-Linux-SingleThread", "osu-test-results-Windows-MultiThreaded", "osu-test-results-Windows-SingleThread".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
osu-test-results-Linux-MultiThreaded
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34.7 MB |
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osu-test-results-Linux-SingleThread
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34.9 MB |
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osu-test-results-Windows-MultiThreaded
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36.1 MB |
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osu-test-results-Windows-SingleThread
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36 MB |
|