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Add grid placement tool #21732

Add grid placement tool

Add grid placement tool #21732

GitHub Actions / Test Results (Windows, MultiThreaded) failed Sep 23, 2024 in 1s

10480 passed, 3 failed and 74 skipped

Tests failed

❌ TestResults-Windows-MultiThreaded.trx

10557 tests were completed in 3106s with 10480 passed, 3 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerInput 17✅ 1❌ 15s
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations 10✅ 2❌ 31s

❌ osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerInput

✅ TestConstructor
✅ TestRewind
✅ TestSpinHalfBothDirections
✅ TestSpinOneDirectionThenChangeDirection(-180,540,1)
✅ TestSpinOneDirectionThenChangeDirection(-180,900,2)
✅ TestSpinOneDirectionThenChangeDirection(180,-540,1)
✅ TestSpinOneDirectionThenChangeDirection(180,-900,2)
✅ TestSpinSingleDirection(-180,0)
✅ TestSpinSingleDirection(-360,1)
✅ TestSpinSingleDirection(-540,1)
✅ TestSpinSingleDirection(-720,2)
✅ TestSpinSingleDirection(180,0)
✅ TestSpinSingleDirection(360,1)
✅ TestSpinSingleDirection(540,1)
✅ TestSpinSingleDirection(720,2)
✅ TestVibrateWithoutSpinningOffCentre
✅ TestVibrateWithoutSpinningOnCentre
❌ TestVibrateWithoutSpinningOnCentreWithDoubleTime
	spinner is missed: Expected: False
	  But was:  True
	

❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations

❌ TestBestRulesetIsRecommended
	"recommended beatmap displayed" timed out
✅ TestBestRulesetIsRecommended
✅ TestConstructor
✅ TestConstructor
✅ TestCorrectStarRatingIsUsed
❌ TestCorrectStarRatingIsUsed
	"recommended beatmap displayed" timed out
✅ TestCurrentRulesetIsRecommended
✅ TestCurrentRulesetIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestSecondBestRulesetIsRecommended
✅ TestSecondBestRulesetIsRecommended

Annotations

Check failure on line 0 in TestResults-Windows-MultiThreaded.trx

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerInput ► TestVibrateWithoutSpinningOnCentreWithDoubleTime

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  spinner is missed: Expected: False
    But was:  True
  
Raw output
spinner is missed: Expected: False
  But was:  True

   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()

Check failure on line 541 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestBestRulesetIsRecommended

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 541 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestCorrectStarRatingIsUsed

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)