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Releases: pquiring/jfcraft

0.23

25 Aug 18:19
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Aug 25, 2018 : v0.23 released!

  • new : add Shield (does not do anything yet)
  • new : update to texture pack 1.13 (from 1.8)

0.22

05 Jul 00:31
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Jul 4, 2017 : v0.22 released!

  • fix : self appears while riding on horse
  • fix : set default fov to 70 degs
  • moved binary releases back to sourceforge.net

0.21

28 Aug 01:37
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Aug 27, 2015 : v0.21 released!

  • added particles (uses : break block, tame horse)
  • added new camera views (F5 to toggle)
  • added jfcraft.move.MoveBase
    • new base class for moving entities
    • will become better AI logic for entities
  • bug fixes

0.20

18 Aug 23:47
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Aug 18, 2015 : v0.20 released!

  • attempted to use SWT (GLCanvas) but their keyboard support is not designed for gaming
    • it doesn't generate key release events if multiple keys are pressed
      • a known bug since v1.0 and still present in v4.5
  • started using LWJGL/3.0 (which uses GLFW)
    • GLFW has a mouse locking feature which is better than using java.awt.Robot
    • GLFW can not set the window icon (feature is implemented in git, not released yet)
    • LWJGL uses libffi which in my experience is PAINfully slow
  • finally switched to GLFW (now part of JavaForce)
    • GLFW doesn't support icons yet but I added some JNI to overcome that (Windows only)
  • added block hardness
  • added clouds (see http://gamedev.stackexchange.com/questions/105753/how-does-minecraft-render-its-clouds)
  • lots of improvements and bug fixes

0.19

01 Aug 21:36
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Aug 1, 2015 : v0.19 released!

  • fix major opengl resource leak (crashing on some systems)
  • climb ladders & vines
  • leaves decay (like a branch would, not randomly)
  • move slowly in webs

0.18

31 Jul 19:30
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Jul 31, 2015 : v0.18 released!

  • players armor is now rendered
  • new /import /export commands added
    • load and save blueprints (kinda like schematics)
    • this will allow for rapid development of villages, etc.
  • a cabin is now generated randomly (the cabin is a blueprint)
  • many bug fixes

0.17

01 Jul 17:16
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Jul 1, 2015 : v0.17 released!

  • fixed sync problem when players are in vehicles (minecart, boat)
    • the server controls everything now while in vehicle
  • horse is mostly complete now
    • a message "Horse Tamed" appears when a horse is tamed (todo : heart particles)
    • mule/donkey can use chest
    • horses can use armor
    • saddle can be crafted (4 leather, 2 iron bars)
    • TODO : lead

0.16

26 Jun 15:59
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Jun 21, 2015 : v0.16 released!

  • fixed cracking boat/minecart (cracks must be on their own texture unit)
  • added Mario World dimension
    • new turtle entity
    • new block types
    • create portal using [?] blocks (see RecipeCoinBlock)

0.15

17 Jun 01:56
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Jun 16, 2015 : v0.15 released!

  • water/lava now flow
  • animations and cracks are now built into the main stitched texture and updated on the tick timer
  • many performance issues and bugs fixed