v0.5.1 - Gridded Loins
Pre-release
Pre-release
This release is mostly bugfixes for issues I've been encountering while putting the Sokoban example together, but there is one minor feature: The scene editor now has a grid toggle, and objects will snap to the grid when it is visible. This makes it much easier to align things for tile-based games.
The full list of fixes:
- Fix reactivity in entity properties
- Fix entity drag/drop in game not updating entity data in scene panel
- Fix entity selection in game not showing entity properties in panel
- Fix texture bleeding in texture atlases
- Fix entities not appearing right away in editor
- Fix creating new scene throws errors
- Fix cannot change entity name
- Fix duplicate entity menu option broken