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v0.5.1 - Gridded Loins

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@preaction preaction released this 23 Jun 23:21
· 42 commits to main since this release

This release is mostly bugfixes for issues I've been encountering while putting the Sokoban example together, but there is one minor feature: The scene editor now has a grid toggle, and objects will snap to the grid when it is visible. This makes it much easier to align things for tile-based games.

The full list of fixes:

  • Fix reactivity in entity properties
  • Fix entity drag/drop in game not updating entity data in scene panel
  • Fix entity selection in game not showing entity properties in panel
  • Fix texture bleeding in texture atlases
  • Fix entities not appearing right away in editor
  • Fix creating new scene throws errors
  • Fix cannot change entity name
  • Fix duplicate entity menu option broken