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added unit descriptions for Aragwaith units #18

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2 changes: 1 addition & 1 deletion units/humans/Aragwaith_Ancient_Banner.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@
{AMLA_DEFAULT}
cost=90
usage=fighter
description= _ "TODO"+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
description= _ "Some great Aragwaithi officers bring on the battlefield the flags of their ancients. These Ancient Banners are skilled and deadly veterans, who have led troops in the harshest battles of the Aragwaithi."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_PROTECTION}
{DEFENSE_ANIM "units/human-aragwaithi/ancient-banner.png" "units/human-aragwaithi/ancient-banner.png" {SOUND_LIST:HUMAN_HIT} }
{STANDING_ANIM_DIRECTIONAL "units/human-aragwaithi/ancient-banner.png" "units/human-aragwaithi/ancient-banner-n.png"}
die_sound={SOUND_LIST:HUMAN_DIE}
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2 changes: 1 addition & 1 deletion units/humans/Aragwaith_Captain.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
advances_to=Aragwaith Ancient Banner
cost=60
usage=fighter
description=""+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP} # wmllint: ignore
description= _ "Aragwaithi captains lead the troops on the battlefield and are known as the best human officers existing: they can predict the enemy tactics and nullify their strategies."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP} # wmllint: ignore
{DEFENSE_ANIM "units/human-aragwaithi/captain-defend.png" "units/human-aragwaithi/captain.png" {SOUND_LIST:HUMAN_HIT} }
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
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2 changes: 1 addition & 1 deletion units/humans/Aragwaith_Guardian.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
{AMLA_DEFAULT}
cost=51
usage=fighter
description=""+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE} # wmllint: ignore
description= _ "The Aragwaith Guardians are among the finest defenders anywhere in the world. Inured to hardship and pain, they are fully deserving of their title, holding the line in the most desperate of situations."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE} # wmllint: ignore
{DEFENSE_ANIM "units/human-aragwaithi/guardian-defend.png" "units/human-aragwaithi/guardian.png" {SOUND_LIST:HUMAN_HIT} }
die_sound={SOUND_LIST:HUMAN_DIE}
[resistance]
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2 changes: 1 addition & 1 deletion units/humans/Aragwaith_Pikeman.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
advances_to=Aragwaith Guardian
cost=28
usage=fighter
description=""+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE} # wmllint: ignore
description= _ "Having shown their merits in battle, Spearmen who do not choose the path of leadership will advance to the ranks of the Pikemen. Better armored than ordinary Spearmen, they drill almost fanatically until they act as a single unit against their foes. Their formations can even open out and face in all directions like the quills of a porcupine and in this way they have often shown themselves to be nearly invincible against countless futile charges by the enemy."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE} # wmllint: ignore
{DEFENSE_ANIM_FILTERED "units/human-aragwaithi/pikeman-defend.png" "units/human-aragwaithi/pikeman.png" {SOUND_LIST:HUMAN_HIT} (direction=s,se,sw)}
{DEFENSE_ANIM_FILTERED "units/human-aragwaithi/pikeman-attack-n-1.png" "units/human-aragwaithi/pikeman-n.png" {SOUND_LIST:HUMAN_HIT} (direction=n,ne,nw)}
{STANDING_ANIM_DIRECTIONAL "units/human-aragwaithi/pikeman.png" "units/human-aragwaithi/pikeman-n.png"}
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2 changes: 1 addition & 1 deletion units/humans/Aragwaith_Wizard.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
[abilities]
{ABILITY_CURES}
[/abilities]
description=""+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_CURES} # wmllint: ignore
description= _ "Having gathered field experience to further augment their expertise in conjuring projectiles of flames and healing their allies, the Wizards maintain a more active presence in skirmishes and utilise their skills to the best result for their armies."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_CURES} # wmllint: ignore
[idle_anim]
start_time=0
{STANDARD_IDLE_FILTER}
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