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[master] Fixed variable using reserved word in vertex shader #833

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kblaschke
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@kblaschke kblaschke commented Aug 4, 2024

OpenGL ES has a distance() function, and thus, the shader may fail to compile in some drivers, e.g. some Android releases.

See discussion in original PR #830

OpenGL ES has a distance() function, and thus, the shader may fail to compile in some drivers, e.g. some Android releases.
@kblaschke kblaschke merged commit 1711511 into projectM-visualizer:master Aug 7, 2024
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@kblaschke kblaschke deleted the fix-reserved-var-name-in-shader branch August 7, 2024 14:16
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[APP BUG] Unexpected crash of projectM visualizer in a custom Android app (Android 13, arm64-v8a)
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