cargo-contract
is a CLI tool which helps you develop smart contracts in Parity's ink!.
ink! is a Rust eDSL which allows you to write smart contracts for blockchains built on the Substrate framework.
Guided Tutorial for Beginners • ink! Documentation Portal
More relevant links:
- Find answers to your questions by joining our Stack Exchange community
- ink! ‒ The main ink! repository with smart contract examples
- Contracts UI ‒ Frontend for contract deployment and interaction
- Substrate Contracts Node ‒ Simple Substrate blockchain which includes smart contract functionality
In addition to Rust, installation requires a C++ compiler that supports C++17. Modern releases of gcc and clang, as well as Visual Studio 2019+ should work.
-
Step 1:
rustup component add rust-src
. -
Step 2:
cargo install --force --locked cargo-contract
. -
Step 3: (Optional) Install
dylint
for linting.- (MacOS)
brew install openssl
cargo install cargo-dylint dylint-link
.
- (MacOS)
-
Step 4: (Optional) Install Docker Engine to be able to produce verifiable builds.
You can always update the cargo-contract
binary to the latest version by running the Step 2.
If you prefer to use Docker instead we have a Docker image available on the Docker Hub:
# Pull the latest stable image.
docker pull paritytech/contracts-ci-linux
# Create a new contract in your current directory.
docker run --rm -it -v $(pwd):/sources paritytech/contracts-ci-linux \
cargo contract new --target-dir /sources my_contract
# Build the contract. This will create the contract file under
# `my_contract/target/ink/my_contract.contract`.
docker run --rm -it -v $(pwd):/sources paritytech/contracts-ci-linux \
cargo contract build --manifest-path=/sources/my_contract/Cargo.toml
Windows: If you use PowerShell, change $(pwd)
to ${pwd}
.
# Create a new contract in your current directory (in Windows PowerShell).
docker run --rm -it -v ${pwd}:/sources paritytech/contracts-ci-linux \
cargo contract new --target-dir /sources my_contract
If you want to reproduce other steps of CI process you can use the following guide.
Some block explorers require the Wasm binary to be compiled in the deterministic environment. To achieve it, you should build your contract using Docker image we provide:
cargo contract build --verifiable
You can find more detailed documentation how to use the image here
You can always use cargo contract help
to print information on available
commands and their usage.
For each command there is also a --help
flag with info on additional parameters,
e.g. cargo contract new --help
.
Creates an initial smart contract with some scaffolding code into a new
folder my_contract
.
The contract contains the source code for the Flipper
contract, which is about the simplest "smart" contract you can build ‒ a bool
which gets flipped
from true
to false
through the flip()
function.
Compiles the contract into optimized WebAssembly bytecode, generates metadata for it,
and bundles both together in a <name>.contract
file, which you can use for
deploying the contract on-chain.
Checks that the code builds as WebAssembly. This command does not output any <name>.contract
artifact to the target/
directory.
Upload a contract to a pallet-contracts
enabled chain. See extrinsics.
Create an instance of a contract on chain. See extrinsics.
Invoke a message on an existing contract on chain. See extrinsics.
Decodes a contracts input or output data.
This can be either an event, an invocation of a contract message, or an invocation of a contract constructor.
The argument has to be given as hex-encoding, starting with 0x
.
Remove a contract from a pallet-contracts
enabled chain. See extrinsics.
Fetch and display contract information of a contract on chain. See info.
In order to publish a new version of cargo-contract
:
- Bump all crate versions, we move them in lockstep.
- Make sure your PR is approved by one or more core developers.
- Publish
metadata
➜transcode
➜build
➜extrinsics
➜cargo-contract
. - Merge you PR and push a tag
vX.X
with your version number. - Create a GitHub release with the changelog entries.
The entire code within this repository is licensed under the GPLv3.
Please contact us if you have questions about the licensing of our products.