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[BOX32] Fixed some locale conversion (fixed FTL.x86 not going ingame) #4143

[BOX32] Fixed some locale conversion (fixed FTL.x86 not going ingame)

[BOX32] Fixed some locale conversion (fixed FTL.x86 not going ingame) #4143

Triggered via push September 25, 2024 12:47
Status Success
Total duration 6m 55s
Artifacts 23

release.yml

on: push
Matrix: build
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Artifacts

Produced during runtime
Name Size
box64-ANDROID-Release
4.66 MB
box64-ANDROID-Trace
11.8 MB
box64-ARM64-Box32
5.35 MB
box64-ARM64-Release
5.03 MB
box64-ARM64-StaticBuild
2.9 MB
box64-ARM64-Trace
14.5 MB
box64-LARCH64-Box32
4.35 MB
box64-LARCH64-Release
4.03 MB
box64-LARCH64-StaticBuild
5.47 MB
box64-LARCH64-Trace
11.2 MB
box64-RISCV-Box32
5.03 MB
box64-RISCV-Release
4.71 MB
box64-RISCV-StaticBuild
2.49 MB
box64-RISCV-Trace
12.7 MB
box64-RK3588-Box32
5.35 MB
box64-RK3588-Release
5.02 MB
box64-RK3588-StaticBuild
2.9 MB
box64-RK3588-Trace
14.5 MB
box64-TERMUX-Release
4.66 MB
box64-TERMUX-Trace
11.8 MB
box64-X64-Box32
3.96 MB
box64-X64-Release
3.62 MB
box64-X64-Trace
9.76 MB