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Fix segfault with antialiased draw functions with a depth different than 32bits #4253

Fix segfault with antialiased draw functions with a depth different than 32bits

Fix segfault with antialiased draw functions with a depth different than 32bits #4253

Triggered via pull request September 18, 2024 20:29
Status Success
Total duration 11m 59s
Artifacts 4

build-debian-multiarch.yml

on: pull_request
Matrix: build-multiarch
Debian (Bookworm - 12) [build - armv7, test - armv6]
2m 39s
Debian (Bookworm - 12) [build - armv7, test - armv6]
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Artifacts

Produced during runtime
Name Size
pygame-multiarch-armv6-dist
9.27 MB
pygame-multiarch-armv7-dist
9.28 MB
pygame-multiarch-ppc64le-dist
9.55 MB
pygame-multiarch-s390x-dist
9.33 MB