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Seclusion Game Engine 2.0.1

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@onpon4 onpon4 released this 31 Jan 00:25
· 8 commits to main since this release
v2.0.1

This is a bugfix release that we meant to push out a long time ago, but stuff happened and we just sort of forgot to do it.

This release features only the following changes:

  • Tweaked documentation to be more helpful.
  • Improved efficiency of sge.gfx.Sprite.swap_color().
  • Fixed warnings on room start.
  • Fixed conversion of sge.gfx.Color to int, which had been broken for awhile due to a simple mistake.