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Easier to change crafting cost (config based) #426

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@teigCoding teigCoding commented Mar 3, 2023

Description

I changed it so you only need to change the crafting cost in the config. Earlier you had to change the cost in both main.lua and config. This was a bit more work, when you wanted to change resources and the amount. This is fixed with this commit.

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  • I have personally loaded this code into an updated qbcore project and checked all of its functionality.
  • My code fits the style guidelines.
  • My PR fits the contribution guidelines.

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