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triggers build: raidboss: timeline netregex for actorControlNoData (#…
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…6021)

`/sync\s*\/ 21:\.{8}:(?<command>[^:]*):\//`

Done by running #5977. 7c018ad
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github-actions committed Dec 15, 2023
1 parent 1cfad66 commit 19db529
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Showing 48 changed files with 48 additions and 48 deletions.
2 changes: 1 addition & 1 deletion 04-sb/raid/o12s.txt
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Expand Up @@ -161,7 +161,7 @@ hideall "--sync--"
# Final Omega - Alphascape V4.0 (Savage) - O12S+
# -r ch1gtabdwN7QYDR6 -p 336C:3016 -ii 3380 3369 3366 335F 3377 336B 33B5

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

3000.0 "Start"
3002.5 "--sync--" Ability { id: "3380", source: "Omega" } window 3003,0
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2 changes: 1 addition & 1 deletion 04-sb/raid/o5n.txt
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Expand Up @@ -9,7 +9,7 @@ hideall "--sync--"
# Use ActorControl (0x21) Reset line
# Trigger set contains 'resetWhenOutOfCombat: false'

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
8 "--sync--" StartsUsing { id: "28AE", source: "Wroth Ghost" } window 8,3
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2 changes: 1 addition & 1 deletion 04-sb/raid/o5s.txt
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Expand Up @@ -9,7 +9,7 @@ hideall "--sync--"
# Use ActorControl (0x21) Reset line
# Trigger set contains 'resetWhenOutOfCombat: false'

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
11 "Encumber" Ability { id: "28B6", source: "Wroth Ghost" } window 11,5
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2 changes: 1 addition & 1 deletion 04-sb/raid/o9n.txt
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@@ -1,7 +1,7 @@
# Omega - Alphascape V1.0 - O9N
# -r v7g6rkfjhNGDzLn8 -rf 2 -ii 314E 3202 3161 3164 3157 316E 315F 3162 3163 3204 3160 3203 3158 3164 3205 3148 3153

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

hideall "--Reset--"
hideall "--sync--"
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2 changes: 1 addition & 1 deletion 04-sb/trial/shinryu.txt
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Expand Up @@ -6,7 +6,7 @@ hideall "--sync--"
# Elemental Attack is one of:
# Aerial Blast, Judgment Bolt, Diamond Dust, Hellfire, Earthen Fury, Tidal Wave

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
20.6 "Tidal Wave" Ability { id: "1FAA", source: "Shinryu" } window 20.6,5
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2 changes: 1 addition & 1 deletion 05-shb/eureka/delubrum_reginae_savage.txt
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Expand Up @@ -9,7 +9,7 @@ hideall "--sync--"
# boss, as the Stygimoloch Warrior and Dahu areas can be seen from one
# another, and so a generic "is no longer sealed" from one would stop
# any timeline running for those in the other.
0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0


### Slimes (The Barracks, left side)
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2 changes: 1 addition & 1 deletion 05-shb/raid/e11s.txt
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Expand Up @@ -34,7 +34,7 @@ hideall "--sync--"
# Time these to burnout where it's random, and comment out the sync.
# If testing were smarter we could have an optional sync here, otherwise test_timeline.py will be weird.

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

# Phase 1
0 "Start"
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2 changes: 1 addition & 1 deletion 05-shb/trial/varis-ex.txt
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Expand Up @@ -5,7 +5,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

### Phase 1
0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
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2 changes: 1 addition & 1 deletion 06-ew/raid/p10n.txt
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Expand Up @@ -23,7 +23,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
7.9 "--sync--" StartsUsing { id: "8259", source: "Pand\\u00e6monium" } window 15,15
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2 changes: 1 addition & 1 deletion 06-ew/raid/p10s.txt
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Expand Up @@ -22,7 +22,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
9.1 "--sync--" StartsUsing { id: "82A5", source: "Pand\\u00e6monium" } window 15,15
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2 changes: 1 addition & 1 deletion 06-ew/raid/p11n.txt
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Expand Up @@ -22,7 +22,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0


0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
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2 changes: 1 addition & 1 deletion 06-ew/raid/p11s.txt
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Expand Up @@ -4,7 +4,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
11.0 "--sync--" StartsUsing { id: "822B", source: "Themis" } window 12,10
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2 changes: 1 addition & 1 deletion 06-ew/raid/p12n.txt
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Expand Up @@ -7,7 +7,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

# Phase 1
0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
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2 changes: 1 addition & 1 deletion 06-ew/raid/p12s.txt
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Expand Up @@ -3,7 +3,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

### Phase 1: Athena
# -ii 8677 8314 8350 82F0 8308 8309 8331 8313
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2 changes: 1 addition & 1 deletion 06-ew/raid/p1n.txt
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Expand Up @@ -9,7 +9,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1

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2 changes: 1 addition & 1 deletion 06-ew/raid/p1s.txt
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Expand Up @@ -17,7 +17,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

# First flail set
0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
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2 changes: 1 addition & 1 deletion 06-ew/raid/p2n.txt
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Expand Up @@ -5,7 +5,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
9.3 "--sync--" StartsUsing { id: "680F", source: "Hippokampos" } window 20,20
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2 changes: 1 addition & 1 deletion 06-ew/raid/p2s.txt
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Expand Up @@ -6,7 +6,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
11.0 "--sync--" StartsUsing { id: "6833", source: "Hippokampos" } window 15,15
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2 changes: 1 addition & 1 deletion 06-ew/raid/p3n.txt
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Expand Up @@ -3,7 +3,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

# -ii 669F 66A7 66A8 66A0 66A1 66AF 66B0 66B3 6D0C 6DDC 6EDD
# -ic "Liturgic Bell"
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2 changes: 1 addition & 1 deletion 06-ew/raid/p3s.txt
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Expand Up @@ -8,7 +8,7 @@ hideall "--sync--"

# Note: 66BF "middle" happens 6.2s after experimental fireplume

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
8.7 "--sync--" StartsUsing { id: "6706", source: "Phoinix" } window 10,10
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2 changes: 1 addition & 1 deletion 06-ew/raid/p4n.txt
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Expand Up @@ -17,7 +17,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
10.8 "--sync--" StartsUsing { id: "6A50", source: "Hesperos" } window 20,20
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2 changes: 1 addition & 1 deletion 06-ew/raid/p4s.txt
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Expand Up @@ -4,7 +4,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

### Hesperos I
#
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2 changes: 1 addition & 1 deletion 06-ew/raid/p5n.txt
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Expand Up @@ -4,7 +4,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
10.3 "--sync--" Ability { id: "76D6", source: "Proto-Carbuncle" } window 11,10
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2 changes: 1 addition & 1 deletion 06-ew/raid/p5s.txt
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Expand Up @@ -7,7 +7,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
9.9 "--sync--" StartsUsing { id: "7720", source: "Proto-Carbuncle" } window 20,20
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2 changes: 1 addition & 1 deletion 06-ew/raid/p6n.txt
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Expand Up @@ -4,7 +4,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
10.1 "Aetheric Polyominoid" Ability { id: "7853", source: "Hegemone" } window 11,5
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2 changes: 1 addition & 1 deletion 06-ew/raid/p6s.txt
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Expand Up @@ -4,7 +4,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0


0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
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2 changes: 1 addition & 1 deletion 06-ew/raid/p7n.txt
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Expand Up @@ -4,7 +4,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

# -ii 77F6 77F7 77FA 77FD 77FF 7800 7804 7806 7807 780A 783E 7841

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2 changes: 1 addition & 1 deletion 06-ew/raid/p7s.txt
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Expand Up @@ -5,7 +5,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
13.0 "Spark of Life" Ability { id: "7839", source: "Agdistis" } window 50,50
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2 changes: 1 addition & 1 deletion 06-ew/raid/p8n.txt
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Expand Up @@ -18,7 +18,7 @@ hideall "--sync--"
# (cont.) --+ +-> Sunforge v2 -+
# +-> Gorgon v2 -> Vent v2 -> Quadruped v2 -+ +-> Gorgon v2 -> etc

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
7.0 "--sync--" StartsUsing { id: "7905", source: "Hephaistos" } window 10,10
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2 changes: 1 addition & 1 deletion 06-ew/raid/p8s.txt
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Expand Up @@ -4,7 +4,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

### P8S Part 1
# -p 7944:12.1
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2 changes: 1 addition & 1 deletion 06-ew/raid/p9n.txt
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Expand Up @@ -10,7 +10,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
7.0 "--sync--" Ability { id: "8115", source: "Kokytos" } window 10,10
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2 changes: 1 addition & 1 deletion 06-ew/raid/p9s.txt
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Expand Up @@ -7,7 +7,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
7.2 "--sync--" StartsUsing { id: "814C", source: "Kokytos" } window 10,10
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2 changes: 1 addition & 1 deletion 06-ew/trial/barbariccia-ex.txt
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Expand Up @@ -6,7 +6,7 @@ hideall "--Reset--"
hideall "--sync--"
hideall "Brush with Death"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
10.1 "--sync--" StartsUsing { id: "7570", source: "Barbariccia" } window 11,10
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2 changes: 1 addition & 1 deletion 06-ew/trial/barbariccia.txt
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Expand Up @@ -7,7 +7,7 @@ hideall "--Reset--"
hideall "--sync--"
hideall "Brush with Death"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1

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2 changes: 1 addition & 1 deletion 06-ew/trial/endsinger-ex.txt
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Expand Up @@ -6,7 +6,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
7.0 "--sync--" StartsUsing { id: "6FF6", source: "The Endsinger" } window 10,10
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2 changes: 1 addition & 1 deletion 06-ew/trial/endsinger.txt
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hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

# P1
0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
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2 changes: 1 addition & 1 deletion 06-ew/trial/golbez-ex.txt
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Expand Up @@ -4,7 +4,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
9.4 "--sync--" StartsUsing { id: "8464", source: "Golbez" } window 15,15
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2 changes: 1 addition & 1 deletion 06-ew/trial/golbez.txt
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Expand Up @@ -28,7 +28,7 @@ hideall "--Reset--"
hideall "--sync--"
hideall "--middle--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0
0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
11.0 "--middle--" Ability { id: "84B8", source: "Golbez" } window 12,12
25.2 "Terrastorm" Ability { id: "8465", source: "Golbez" }
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2 changes: 1 addition & 1 deletion 06-ew/trial/hydaelyn-ex.txt
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Expand Up @@ -7,7 +7,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
11.0 "--sync--" StartsUsing { id: "65C1", source: "Hydaelyn" } window 15,15
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2 changes: 1 addition & 1 deletion 06-ew/trial/hydaelyn.txt
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Expand Up @@ -7,7 +7,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

# Phase 1
0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
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2 changes: 1 addition & 1 deletion 06-ew/trial/rubicante-ex.txt
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Expand Up @@ -8,7 +8,7 @@ hideall "--Reset--"
hideall "--sync--"
hideall "Infernal Slaughter"

0.0 "--Reset--" sync / 21:........:40000010:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "40000010" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
7.0 "--sync--" StartsUsing { id: "7D2C", source: "Rubicante" } window 10,20
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2 changes: 1 addition & 1 deletion 06-ew/trial/rubicante.txt
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Expand Up @@ -9,7 +9,7 @@ hideall "--sync--"
hideall "Arcane Revelation"
hideall "Infernal Slaughter"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
7.0 "--sync--" StartsUsing { id: "7CEA", source: "Rubicante" } window 10,10
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2 changes: 1 addition & 1 deletion 06-ew/trial/sephirot-un.txt
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Expand Up @@ -5,7 +5,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1
7.1 "Triple Trial" Ability { id: "7693", source: "Sephirot" } window 7.1,5
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2 changes: 1 addition & 1 deletion 06-ew/trial/ultima-un.txt
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Expand Up @@ -5,7 +5,7 @@
hideall "--Reset--"
hideall "--sync--"

0.0 "--Reset--" sync / 21:........:4000000F:/ window 100000 jump 0
0.0 "--Reset--" ActorControl { command: "4000000F" } window 100000 jump 0

0.0 "--sync--" InCombat { inGameCombat: "1" } window 0,1

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