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Merge branch 'master' of https://github.com/rdeioris/LuaMachine
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rdeioris committed Nov 27, 2023
2 parents 1e6d80a + 15a73e5 commit 7cc2019
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -151,7 +151,7 @@ LuaState's can load and execute scripts automatically if you specify the fields

### LuaState Events

The "LuaError" event i exposed by ULuaState.
The "LuaError" event is exposed by ULuaState.

If defined, it will be triggered whenever the Lua VM generates an error. The Error message is passed as an argument. This is really useful for adding in-game consoles, or to catch specific errors.

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4 changes: 4 additions & 0 deletions Source/LuaMachine/Private/LuaBlueprintFunctionLibrary.cpp
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Expand Up @@ -12,7 +12,11 @@
#include "IImageWrapper.h"
#include "IImageWrapperModule.h"
#include "IPlatformFilePak.h"
#if ENGINE_MAJOR_VERSION >= 5
#include "HAL/PlatformFileManager.h"
#else
#include "HAL/PlatformFilemanager.h"
#endif
#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION > 0
#include "AssetRegistry/IAssetRegistry.h"
#include "AssetRegistry/AssetRegistryModule.h"
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