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Plotting functions
plot
step
plot3
polar
scatter
scatter3
stem
barplot
histogram
polarhistogram
hexbin
contour
contourf
tricont
surface
trisurf
wireframe
volume
heatmap
polarheatmap
shade
imshow
isosurface
you'll need the ruby-gr
, numo-narray
gems.
require 'gr/plot'
require 'numo/narray'
Draw one or more line plots.
x = Numo::DFloat.linspace(0, 10, 1001)
y = Numo::NMath.sin(x)
GR.plot(x, y)
Draw one or more staircase or step plots.
- where: mid pre post
x = Numo::DFloat.linspace(0, 10, 51)
y = Numo::NMath.sin(x)
GR.step(x, y)
Draw one or more three-dimensional line plots.
x = Numo::DFloat.linspace(0, 30, 1000)
y = Numo::NMath.cos(x) * x
z = Numo::NMath.sin(x) * x
GR.plot3(x, y, z)
Draw one or more polar plots.
angles = Numo::DFloat.linspace(0, 2 * Math::PI, 40)
radii = Numo::DFloat.linspace(0, 20, 40)
GR.polar(angles, radii)
Draw a scatter plot.
x = Numo::DFloat.linspace(0, 1, 51)
y = x - x**2
s = x * 200
GR.scatter(x, y, s)
x = Numo::DFloat.linspace(0, 1, 51)
y = x - x**2
s = Numo::DFloat.linspace(50, 300, x.size)
c = Numo::DFloat.linspace(0, 255, x.size)
GR.scatter(x, y, s, c)
Draw a three-dimensional scatter plot.
x = 2 * Numo::DFloat.new(100).rand - 1
y = 2 * Numo::DFloat.new(100).rand - 1
z = 2 * Numo::DFloat.new(100).rand - 1
c = 999 * Numo::DFloat.new(100).rand + 1
GR.scatter3(x, y, z, c)
Draw a stem plot.
x = Numo::DFloat.linspace(-2, 2, 40)
y = x ** 3 + x ** 2 + x + 6
GR.stem(x, y)
Draw a bar plot.
- horizontal: true false
continents = ["Africa", "America", "Asia", "Europe", "Oceania"]
population_2010 = [1044, 944, 4170, 735, 36]
GR.barplot(continents, population_2010)
Draw a histogram of data.
- nbins: Integer
x = Numo::DFloat.new(10_000).rand_norm
GR.histogram(x)
Draw a hexagon binning plot.
- nbins: Integer
x = Numo::DFloat.new(10_000).rand_norm
y = Numo::DFloat.new(10_000).rand_norm
GR.hexbin(x, y)
Draw a contour plot.
- levels: Integer
x = 8 * Numo::DFloat.new(60).rand - 4
y = 8 * Numo::DFloat.new(60).rand - 4
z = Numo::NMath.sin(x) + Numo::NMath.cos(y)
GR.contour(x, y, z)
_x = Numo::DFloat.linspace(-2, 2, 40)
_y = Numo::DFloat.linspace(0, Math::PI, 20)
x = (_x.expand_dims(0) * Numo::DFloat.ones(_y.size, 1)).flatten
y = (_y.expand_dims(1) * Numo::DFloat.ones(1, _x.size)).flatten
z = (Numo::NMath.sin(x) + Numo::NMath.cos(y)).flatten
GR.contour(x, y, z)
Draw a filled contour plot.
- levels: Integer
x = 8 * Numo::DFloat.new(100).rand - 4
y = 8 * Numo::DFloat.new(100).rand - 4
z = Numo::NMath.sin(x) + Numo::NMath.cos(y)
GR.contourf(x, y, z)
Draw a triangular contour plot.
x = 8 * Numo::DFloat.new(300).rand - 4
y = 8 * Numo::DFloat.new(300).rand - 4
z = Numo::NMath.sin(x) + Numo::NMath.cos(y)
GR.tricont(x, y, z)
Draw a three-dimensional surface plot.
- accelerate true false
x = 8 * Numo::DFloat.new(100).rand - 4
y = 8 * Numo::DFloat.new(100).rand - 4
z = Numo::NMath.sin(x) + Numo::NMath.cos(y)
GR.surface(x, y, z)
Draw a triangular surface plot.
x = 8 * Numo::DFloat.new(100).rand - 4
y = 8 * Numo::DFloat.new(100).rand - 4
z = Numo::NMath.sin(x) + Numo::NMath.cos(y)
GR.trisurf(x, y, z)
Draw a three-dimensional wireframe plot.
x = 8 * Numo::DFloat.new(1000).rand - 4
y = 8 * Numo::DFloat.new(1000).rand - 4
z = Numo::NMath.sin(x) + Numo::NMath.cos(y)
GR.wireframe(x, y, z)
Draw a the three-dimensional array v, using volume rendering.
- algorithm: 0 1 2
z = Numo::DFloat.new(50, 50, 50).rand_norm
GR.volume(z)
Draw a heatmap.
x = Numo::DFloat.linspace(-2, 2, 40)
y = Numo::DFloat.linspace(0, Math::PI, 20)
z = Numo::NMath.sin(x).expand_dims(0).transpose + Numo::NMath.cos(y)
GR.heatmap(z)
Draw a polar heatmap.
angle = Numo::DFloat.linspace(0, 2*Math::PI, 40)
radius = Numo::DFloat.linspace(0, 10, 20)
z = Numo::NMath.sin(angle.expand_dims(0).transpose) * Numo::NMath.cos(radius)
GR.polarheatmap(z)
Draw a point- or line-based heatmap.
- xform 0 1 2 3 4 5
n = 1_000_000
x = Numo::DFloat.new(n).rand_norm
y = Numo::DFloat.new(n).rand_norm
GR.shade(x, y)
Draw an image.
x = Numo::DFloat.linspace(-1, 1, 20)
y = Numo::DFloat.linspace(0, Math::PI, 30)
z = Numo::NMath.sin(x).expand_dims(0).transpose + Numo::NMath.cos(y)
GR.imshow(z)
Draw an isosurface.
require 'gr3'
s = Numo::DFloat.linspace(-0.6, 0.6, 50)
v = 1 - ((s**2 + (s**2).expand_dims(0).transpose).expand_dims(2) + s.reshape(1, 1, true)**2)**0.5
GR.isosurface(v)
User's Guide
Simple, matlab-style API
- Plotting functions
- Plot attributes
- Multiple plots
- Multiple subplots
- Save Plot to a file
- Jupyter Notebook
GR Native functions
For developers