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Fix crash when g_RehldsData->SetPaused() be called
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jonathan-up committed Jul 18, 2024
1 parent 89f575c commit 27b8e66
Showing 1 changed file with 7 additions and 0 deletions.
7 changes: 7 additions & 0 deletions reapi/include/cssdk/engine/rehlds_interfaces.h
Original file line number Diff line number Diff line change
Expand Up @@ -129,6 +129,13 @@ class IRehldsServerData {
virtual void SetName(const char* name) = 0;
virtual class ISteamGameServer *GetSteamGameServer() = 0;
virtual struct netadr_s *GetNetFrom() = 0;
virtual double GetOldTime() = 0;
virtual void SetNetFrom(struct netadr_s *from) = 0;
virtual void SetWorldmapCrc(uint32 crcValue) = 0;
virtual void SetDecalNameNum(int num) = 0;

virtual bool IsActive() = 0;
virtual void SetActive(bool state) = 0;

virtual bool IsPaused() = 0;
virtual void SetPaused(bool state) = 0;
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