5.20.0.231
- Fix
rg_plant_bomb()
@francoromaniello (#196); - Minor fixes @Vaqtincha (#193)
- fix
rg_remove_items_by_slot()
c4 slot; - fix
rg_remove_items_by_slot()
weapon hud; - add
RG_SpawnRandomGibs()
victim arg.
- fix
- Add defines for CBasePlayer members @FEDERICOMB96 (#195);
- Fix
rg_round_end()
winstatus none @francoromaniello (#201); - Implement
CBaseEntity::Fire<Bullets[3]|Buckshots>
hooks. @FEDERICOMB96 (#202); - Fix conflict interfaces
vgui.dll
&swds.dll
(fix listenserver crash) @Vaqtincha (#206); - Implement player Pain, DeathSound and JoiningThink hooks @fl0werD (#209);
- Implement RG_CBasePlayer_Observer_SetMode hook @Lopol2010 (#208);
- Implement RG_CBasePlayer_Observer_FindNextPlayer hook @francoromaniello (#210);
- Added a new natives
rg_spawn_head_gib()
andrg_spawn_random_gibs()
@FEDERICOMB96 (#200); - Added new native:
rg_fire_buckshots()
@FEDERICOMB96 (#204); - Add player zoom constants @Nord1cWarr1or (#190).