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feat(audio): play music sad2 coda, hook, outro
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remarkablemark committed Jul 1, 2024
1 parent b728e2d commit d944dec
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Showing 10 changed files with 46 additions and 54 deletions.
Binary file added game/audio/sad2_coda.ogg
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Binary file added game/audio/sad2_hook.ogg
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Binary file added game/audio/sad2_outro.ogg
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4 changes: 2 additions & 2 deletions game/bad_ending.rpy
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,9 @@ label bad_ending:
scene bg funeral
with fade

queue music sad3_verse
play music sad3_verse

"In the final scene, you stand alone at a grave, holding a bouquet of flowers."
"You stand alone at a grave, holding a bouquet of flowers."

player "I brought you flowers."
player "I’m sorry I wasn’t there for you."
Expand Down
34 changes: 15 additions & 19 deletions game/class_1.rpy
Original file line number Diff line number Diff line change
Expand Up @@ -38,8 +38,8 @@ label class_1:
classmate "Haha, aren’t we all?"
classmate @ shy "But I hear the exams are pretty tough."
player "Oh, I didn't know about that."
player "I enrolled since I saw the class ratings were pretty high."
classmate "We’ll get through it."
player "I thought it would be an easy class since the ratings were so high."
classmate "We’ll make it through."
player "For sure!"

"I want to learn how psychology applies to our everyday lives.":
Expand All @@ -61,16 +61,15 @@ label class_1:

teacher "Alright, class is starting.{w=0.2} Today we’re going to learn about Pavlov’s dog."

stop music fadeout 2

jump after_class_1

label after_class_1:
stop music fadeout 2
queue music [sad4_verse, sad4_hook]

scene bg uni
with fade

queue music [sad4_verse, sad4_hook]

"You find yourself strolling with [classmate.name] after class."

show classmate smile
Expand Down Expand Up @@ -106,7 +105,7 @@ label after_class_1:
classmate surprised "Like how we can train dogs to do almost anything?"
player "Yeah, I wonder what we’re conditioned to that we’re unaware of."
classmate smile "Good question.{w=0.2} Probably more than what you expect."
player "For sure."
player "Indeed."

menu:
"Want to grab a snack?":
Expand All @@ -120,12 +119,11 @@ label after_class_1:

label after_class_1_break:
stop music fadeout 2
queue music [sad8_verse, sad8_hook]

scene bg restaurant
with dissolve

play music [sad8_verse, sad8_hook]

"You and [classmate.name] make way to the cafeteria."

show classmate smile at left
Expand Down Expand Up @@ -163,10 +161,10 @@ label after_class_1_break:
$ affection += 1
classmate "I enjoy reading and painting.{w=0.2} It’s a good way to relax."
player "What kind of genres do you read?"
classmate @ embarrassed "Mostly fiction and self-help."
classmate @ embarrassed "I’ve recently been into philosophy and self-help."
player "Do you have any recommendations?"
classmate @ surprised "I really liked “Meditations” by Marcus Aurelius."
player "Thanks for the recommendation, I’ll take a look."
player "Thanks for the recommendation, I’ll check it out."

"Did you hear that mental illness is on the rise?":
classmate surprised "I haven’t,{w=0.1} that’s troubling to hear."
Expand All @@ -184,12 +182,11 @@ label after_class_1_break:

label after_class_1_study:
stop music fadeout 2
queue music sad2_intro

scene bg library
with fade

play music sad8_outro fadein 1

"You went to the library and studied for a few hours."
"Feeling exhausted, you decide to wrap up the session."

Expand All @@ -198,11 +195,10 @@ label after_class_1_study:

"As you head back home, you bump into someone familiar."

stop music fadeout 2

jump after_class_1_hangout

label after_class_1_hangout:
stop music fadeout 2
queue music sad14_refrain
queue music sad14_hook

Expand Down Expand Up @@ -243,9 +239,9 @@ label after_class_1_hangout:
$ affection += 1
player "Have you thought about what you want to do in the future?"
classmate embarrassed "I have some ideas, but I’m not sure yet."
player "Don’t worry, you still have time to figure things out."
player "Don’t worry, you still have time."
classmate smile "I hope so."
"You and [classmate.name] spend some time watching the clouds before parting ways."
"You and [classmate.name] watch the drifting clouds before parting ways."

"Text your friends to see what they’re doing.":
$ affection -= 1
Expand All @@ -257,13 +253,13 @@ label after_class_1_hangout:
jump after_class_1_home

label after_class_1_home:
play music sad8_outro fadein 1
stop music fadeout 2
queue music sad8_outro fadein 1

scene black
with fade

"You went home exhausted, took a quick shower, and fell asleep shortly after."
"You look forward to tomorrow’s psych class."

stop music fadeout 2
jump before_class_2
32 changes: 15 additions & 17 deletions game/class_2.rpy
Original file line number Diff line number Diff line change
Expand Up @@ -3,11 +3,11 @@ label before_class_2:
jump class_2

label class_2:
queue music [dark_intro, dark_verse]

scene bg lecturehall
with dissolve

queue music [dark_intro, dark_verse]

"You enter the classroom and sit next to [classmate.name], who’s still in a good mood."

show classmate surprised at left
Expand All @@ -27,8 +27,9 @@ label class_2:
classmate "Agreed."

"Could be better.":
classmate surprised "Oh, anything you want to talk about?"
player "So-"
classmate surprised "Oh, anything you’d like to talk about?"
player "Let me try to remember."
player "So today I-"

show classmate smile at left, scale(0.8)
with dissolve
Expand All @@ -38,13 +39,12 @@ label class_2:

teacher "Class is starting.{w=0.2} Today we’re going to learn about the magical number 7 plus or minus 2."

stop music fadeout 2

jump after_class_2

label after_class_2:
queue music sad1_intro
queue music sad1_verse
stop music fadeout 2
queue music sad2_outro
queue music [sad2_hook, sad2_coda]

scene bg uni
with fade
Expand All @@ -55,14 +55,14 @@ label after_class_2:
with dissolve

player "Need help with any subjects?"
classmate "Actually, yes.{w=0.2} I’m struggling with our psychology assignment."
classmate embarrassed "Actually, yes.{w=0.2} I’m struggling with our psychology assignment."

menu:
"Tell her that she’s not studying enough.":
$ affection -= 1

player "You have to study more."
classmate embarrassed "I hear you, but even that might not be enough."
player "You need to study more."
classmate "I hear you, but even that might not be enough."
player "I know, but there’s a correlation between how much time you study and your overall grades."
classmate "..."
player "Alright, I’m going to head home and study."
Expand All @@ -81,13 +81,12 @@ label after_class_2:

label after_class_2_study:
stop music fadeout 2
queue music sad9_intro
queue music [sad9_verse, sad9_hook]

scene bg library
with fade

play music sad9_intro
queue music [sad9_verse, sad9_hook]

show classmate smile at flip
with dissolve

Expand Down Expand Up @@ -139,17 +138,16 @@ label after_class_2_study:

"You and [classmate.name] spend a few more hours at the library before leaving feeling productive."

stop music fadeout 2
jump after_class_2_home

label after_class_2_home:
play music sad8_outro fadein 1
stop music fadeout 2
queue music sad8_outro fadein 1

scene black
with fade

"You went home and studied some more before going to bed."
"You look forward to tomorrow’s psych class."

stop music fadeout 2
jump before_class_3
13 changes: 5 additions & 8 deletions game/class_4.rpy
Original file line number Diff line number Diff line change
Expand Up @@ -3,14 +3,14 @@ label before_class_4:
jump class_4

label class_4:
queue music chill_intro
queue music chill_verse

scene bg lecturehall
with dissolve

show classmate sad at left

queue music chill_intro
queue music chill_verse

"You notice [classmate.name] is quieter than usual."

show classmate sad at left, flip
Expand All @@ -31,11 +31,10 @@ label class_4:

"Class begins, but you can’t help but notice [classmate.name]’s distracted state.{w=0.2} The teacher discusses the importance of mental health, which deeply resonates with you."

stop music fadeout 2

jump after_class_4

label after_class_4:
stop music fadeout 2
queue music sad1_intro
queue music sad1_verse

Expand Down Expand Up @@ -119,15 +118,13 @@ label after_class_4_home:
"You feel things will be better after a good night’s rest."

stop music fadeout 2
queue music sad8_outro fadein 1

scene black
with fade

play music sad8_outro fadein 1

"You tried to do some more studying, but something doesn’t feel right."
"You decide to shower and go to bed early."
"After some tossing and turning, you eventually fell asleep."

stop music fadeout 2
jump before_class_5
6 changes: 3 additions & 3 deletions game/class_5.rpy
Original file line number Diff line number Diff line change
Expand Up @@ -3,12 +3,12 @@ label before_class_5:
jump class_5

label class_5:
scene bg lecturehall
with fade

queue music tense_intro
queue music tense_verse

scene bg lecturehall
with fade

"You get to class the next day and notice that [classmate.name] is absent. The room feels tense."
player "{alpha=0.7}{i}(thinking){/i}{/alpha}{w=0.1} Where’s [classmate.name]?{w=0.2} She said she’d be here today."

Expand Down
4 changes: 2 additions & 2 deletions game/good_ending.rpy
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
label good_ending:
stop music fadeout 1
play music tropical_house1_intro fadein 4
queue music tropical_house1_intro fadein 2
queue music tropical_house1_verse

show teacher very sad at scale(0.6), right
Expand Down Expand Up @@ -38,7 +38,7 @@ label good_ending:
show classmate smile
with dissolve

classmate "{alpha=0.7}{i}(smiling){/i}{/alpha}{w=0.1} Thanks for everything.{w=0.2} I really appreciate you being there for me."
classmate "Thanks for everything.{w=0.2} I really appreciate you being there for me."
player "Anytime.{w=0.2} We’re in this together."

scene bg uni
Expand Down
7 changes: 4 additions & 3 deletions game/personality_test.rpy
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
label personality_test_intro(start=False):
if not start:
stop music fadeout 2
queue music lofi_verse

scene bg school hallway
Expand Down Expand Up @@ -228,15 +229,15 @@ label personality_test_openness:
teacher open smile "Thanks for answering my questions."

if openness > 0:
teacher "You’re {b}open{/b} to experiences."
teacher "You’re {b}open to experiences{/b}."
teacher "You’re a daydreamer who seeks new experiences and intellectual pursuits.{w=0.2} Curious about the world, you’re eager to learn new things."

elif openness < 0:
teacher "You’re {b}closed{/b} to experiences."
teacher "You’re {b}closed to experiences{/b}."
teacher "You’re down to earth and prefer familiar routines to new experiences.{w=0.2} You tend to be conventional with a narrower range of interests."

else:
teacher "You’re somewhat {b}open{/b} to experiences."
teacher "You’re somewhat {b}open to experiences{/b}."
teacher "You keep an open mind and are realistic about new things.{w=0.2} You find a happy medium between creativity and traditional thinking."

teacher "I appreciate your honesty."
Expand Down

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