Revert "feat(gamepad): improve gamepad behavior with slider and popup… #20
Annotations
1 error and 10 warnings
Check for class reference updates
Process completed with exit code 1.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/RichTextLabel.cs#L364
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/ArrayMesh.cs#L66
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/Button.cs#L172
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L282
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L571
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/TextEdit.cs#L760
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GraphNode.cs#L161
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/Label.cs#L246
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/LineEdit.cs#L610
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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Build .NET solutions:
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/LinkButton.cs#L87
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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