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Fun and challenging OpenGL game inspired by Space Invaders
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richard42/invasion3d
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/***************************************************************************\ * * * Electronic Documentation for Invasion3D OpenGL Game * * * * Version 1.0.4a * * * * August 16, 2015 * * * * Copyright (C) 2005,2011,2015 by Richard Goedeken * * * * * * A product of Fascination Software Co. * * * \***************************************************************************/ ----------------------------------------------------------------------------- Legal Stuff: This software (Invasion3D OpenGL game Version 1.0.4) is copyrighted software. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ----------------------------------------------------------------------------- *************************************************************************** ** Readme.txt ** *************************************************************************** Dear old-school gamer, I hope you have as much fun playing this game as I had writing it. I wrote this game during April and May of 2005 while living in Russia. This game was inspired by the original Taito Space Invaders from 1978, and is dedicated to the MAME team (http://www.mame.net). Through their great effort and generosity, it's possible to play these great old arcade games which would otherwise be lost to memory. I originally had the idea to write Invasion 3D during the summer of 2004. I was playing the original Space Invaders on MAME, and was amazed at how good the gameplay is, but frustrated because I could only shoot one bullet at a time! So I decided to write a modern 3-D accelerated Space Invaders game which would allow for as many bullets as I could shoot, and massive alien carnage. Thusly was Invasion 3D born. Since I appreciate the value of free software, I also decided to use the open source SDL library and make this game portable across operating systems, and as a result this game is playable under Windows, Linux, OSX, and FreeBSD. ----------------------------------------------------------------------------- ++-----------------------------------------------------------------------++ || Contact || ++-----------------------------------------------------------------------++ The instructions and latest distributions of this game may be found on the web at: http://www.fascinationsoftware.com/FS/html/Invasion3D.html The latest source code is available on my GitHub repository: https://github.com/richard42/invasion3d For questions or comments, send email to: [email protected] ----------------------------------------------------------------------------- EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF EOF -----------------------------------------------------------------------------
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Fun and challenging OpenGL game inspired by Space Invaders
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