Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
richardelms authored Nov 20, 2017
1 parent b25cd01 commit 770f9a7
Showing 1 changed file with 6 additions and 4 deletions.
10 changes: 6 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,10 +1,12 @@
# FileBasedPlayerPrefs
# JSON File Based PlayerPrefs

This small Unity library is designed to act exactly like Unity PlayerPrefs, but saves all prefs in JSON format to a file in the Application.persistentDataPath.
This Unity library is designed to replace the standard Unity PlayerPrefs.

This makes it easier to save your save game data in places like the Steam Cloud or your own backend etc..
The main difference being that it saves all records in JSON format to a file in the Application.persistentDataPath.

Avalable types: string, int, float and bool.
This makes it much easier to save your save game data in places like the Steam Cloud services, iCloud, Google Play or your own backend etc..

The Library also adds some functionality such as extra record types and more refined/flexible data access.

## NOTES:

Expand Down

0 comments on commit 770f9a7

Please sign in to comment.