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Releases: rive-app/rive-ios

6.5.7

14 Jan 00:57
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  • Updating version files 7a56dcb
  • Runtime fix for image scale with mesh 96d5820
  • editor+runtime: fix text hit-testing on a locally transformed text 821fdab
  • Reduce the number of GradientSpans e7f5e7e
  • Update webgpu/glsl permutation #defines to "true" 314494c
  • Delete the simple gradient texture transfer 715678f
  • Add link to emerge tools size analysis badge afff4e6

6.5.6

08 Jan 17:46
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  • Pushing merge, resolved using upstream.\n\n message=Security warnings 28394c7
  • Updating version files 20bb89e
  • Remove unused RiveRuntime-Resources target from SPM template d2f39ba

6.5.5

07 Jan 16:08
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  • Resolve various iOS warnings b1b3522
  • Updating version files 43da44a
  • add histogram arg to check golds to pass thru to diff.py ad51848
  • move advanced call after update e4744fc
  • Reset scroll constraint when state machine not running f192cbf

6.5.4

23 Dec 16:03
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  • Updating version files 694d9b7
  • Merge path_utils.hpp and eval_cubic.hpp into the core runtime 0249ef9
  • Ensure child layouts mark dirty when flex direction changes ec30a9a
  • Fix straight lines being detected as cusps 93d0e2c
  • Add FillRule::clockwise to the runtime cd9fdd1
  • add bind once support 2024ae9
  • do not use frameOrigin to validate if artboard has its origin translated 7b0da6c
  • editor: minor text fixes fbced15
  • Replace Swiftshader with Nvidia gpu runner f544dce

6.5.3

19 Dec 16:25
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  • Force advancing on iOS if advancing by 0 1b5de5f
  • Updating version files aaa2040
  • improve error reporting if exe in deploy script does not exist a71159d
  • Set supportsRasterOrdering in the webgpu backend 9d34f2a
  • editor: allow hit testing over text and text runs 25f6e65
  • rename property to avoid conflict with code generation 60d8b6a

6.5.2

17 Dec 19:23
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  • Updating version files 234076f
  • do not exclude proxies from drawables list b23e074
  • Scripting begins! 33e3c28
  • GL MSAA tweaks 2baea3f
  • More android tuning for PowerVR 15878c5
  • Work around gradient sync issues on Oppo Reno 3 Pro b3f38ac

6.5.1

13 Dec 03:45
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  • Updating version files afbad64
  • fix artboard origin offset cce38f6
  • Convert unity builds to use build_rive.sh 0cd358b
  • Tag custom premake builds on v5.0.0-beta3 365626b

6.5.0

12 Dec 01:13
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  • Add visionOS and tvOS support to Apple runtime 08532a7
  • Updating version files 5d25e2f
  • Fix layout display issues 9225503
  • fix triggers reset 765575c
  • Prevent negative layout size a2917d8
  • add data binding blend states support 81e3105
  • Nnnn instance data converters part 3 6774d8d
  • Nnnn fix js runtime listeners check 20a4674
  • added missing_goldens and missing_candidates to diff.py result 8b56d80
  • Nnnn system data enums part 3 352dfca
  • diff.py updates 139ee1b
  • Allow $JAVA_HOME without java installed in deploy_tests.py 5b19f73

6.4.3

10 Dec 02:07
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  • Updating version files c6157b1
  • call syncStyleChanges on update 06d0401
  • Override layoutcomponent x/y using layoutX/Y 40723b2
  • Nnnn data bind fixes part 3 ab646fc
  • Instance data converters when attached to data binding objects 2396ece
  • Snap verycomplexgrad gm stops to pixel boundaries 124d44c
  • ScrollBar constraint autosize toggle 58a3c18
  • Don't use GL_PIXEL_UNPACK_BUFFER a5ba974
  • Add "no_rive_jpeg" and "no_rive_png" build options 3bfe88c
  • Improve scroll time precision on web eeabbe4
  • Scroll fixes 2faa0d9
  • re add clean to diff 56231cc
  • do not break when component is found f30ed6b

6.4.2

06 Dec 00:47
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  • Updating version files 407c576
  • Update macOS runner for cocoapods publish to macOS 14 f9e0e7a