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Prepare version 0.11.1.1132
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rm-code committed Nov 8, 2017
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14 changes: 14 additions & 0 deletions CHANGELOG.md
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# Version 0.11.1.1132 - 2017-11-08

## Fixes
- Fixed offset between screen mouse coordinates and game world coordinates
- Fixed blurry menu titles being caused by drawing at non-integer coordinates if screen dimensions were odd
- Fixed eplosive weapons not triggering when hitting empty tiles

## Other Changes
- Health screen can be closed by pressing 'h' again
- Make sure mouse cursor is visible in combat state




# Version 0.11.0.1125 - 2017-11-08

## Additions
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2 changes: 1 addition & 1 deletion README.md
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# On The Roadside

[![Version](https://img.shields.io/badge/Version-0.11.0.1125-blue.svg)](https://github.com/rm-code/on-the-roadside/releases/latest)
[![Version](https://img.shields.io/badge/Version-0.11.1.1132-blue.svg)](https://github.com/rm-code/on-the-roadside/releases/latest)
[![LOVE](https://img.shields.io/badge/L%C3%96VE-0.10.2-EA316E.svg)](http://love2d.org/)
[![Build Status](https://travis-ci.com/rm-code/On-The-Roadside.svg?token=q3rLXeyGTBN9VB2zsWMr&branch=develop)](https://travis-ci.com/rm-code/On-The-Roadside)

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4 changes: 2 additions & 2 deletions version.lua
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local version = {
major = 0,
minor = 11,
patch = 0,
build = 1125,
patch = 1,
build = 1132,
}

return string.format( "%d.%d.%d.%d", version.major, version.minor, version.patch, version.build );

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