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0.17.0.1766

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@rm-code rm-code released this 20 Apr 18:07
· 31 commits to develop since this release

Version 0.17.0.1766 - 2019-04-20

Additions

  • Added simple base screen.
    • Allows the player to start a new mission.
    • Allows the player to quit to the main menu.
    • Allows the player to recruit new stalkers.
    • Allows the player to edit each stalkers inventory and to store items in the base.
    • Allows the player to sell and buy items inside of a shop menu.
    • Starting a new game will direct the player directly to the base screen.
    • Shows overview over the player's faction.
    • Missions can be aborted and the game will return back to the base screen.
  • Added button to the option menu which allows opening the save / modding directory.
  • Added keybinding that centers the camera on the currently selected character.
  • Added better save game validation.
  • Added sorting mechanics for paginated lists.
  • Added keybindings for the "split item stack" and "drag full item stack" actions so they can be changed.

Fixes

  • Fixed inventory volume being set incorrectly after loading a savegame.
  • Fixed health points being set incorrectly after loading a savegame.
  • Fixed items of paginated list not being moved correctly when the paginated list was moved.
  • Fixed positioning of UI child elements.
  • Fixed splitting of item stacks.

Other Changes

  • Changed view range based on character classes.
  • Changed values for shooting and throwing skills based on character classes.
  • Changed prefab editor to be more performant.
  • Changed translator to load translations from a single .lua file.
  • Changed translator to load external translations.
  • Changed savegame screen
    • Saves are now displayed as a paginated list for easy navigation
    • Saves can now be deleted by clicking on the "X" button
    • Improved information about saves
  • Changed all items to be stackable.
    • Item stacks are now merged automatically.
  • Changed detection for mouse dragging events which makes it easier to distinguish dragging events from normal mouse clicking.