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Transform the project into a package for Unity #36

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@poojakedia poojakedia commented Apr 4, 2024

Implement: Transform the project into a package for Unity #34
Restructuring Package:
Reorganized package structure by creating an Assets folder within Figma Convert and a Packages folder to story manifest.json with the subsequent dependencies and necessary properties

Figma Converter/
├── Assets/
│ ├── Editor/
│ │ └── [Editor scripts]
│ ├── Scripts/
│ │ └── [Runtime scripts]
├── manifest.json
└── [Other project files]

Manifest.json Configuration:
Updated the manifest.json file to reflect Unity package requirements.
- Metadata includes package name, description, version
Structured the manifest file with appropriate metadata, including the package name, display name, description, and version.
Added "com.nobi.roundedcorners" to the package dependencies

@poojakedia poojakedia changed the title convert project into unity package locally Implement: Transform the project into a package for Unity #34 Apr 4, 2024
@poojakedia poojakedia changed the title Implement: Transform the project into a package for Unity #34 Transform the project into a package for Unity Apr 4, 2024
@JulioManoel
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@poojakedia Oops, sorry for the delay, how can I test the import of the Unity package, it was tested and it gave an error. Could you explain how it was imported?

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3 participants