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Releases: ryantaylor/vault-rb

6.2.5

30 Sep 18:38
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  • Update vault to 10.1.5 which fixes a rare issue parsing certain modded custom games

6.2.4

16 Sep 16:02
555fb36
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  • Update vault to 10.1.4 which fixes a rare issue with player team ID parsing

6.2.3

16 Sep 02:48
92b4f50
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  • Update vault to 10.1.3 which fixes still more rare issues when parsing custom games

6.2.2

13 Sep 17:39
8e97a3d
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  • Update vault to 10.1.2 which fixes more rare issues when parsing custom games

6.2.1

13 Sep 15:26
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  • Update vault to 10.1.1 which fixes a rare issue with item parsing

6.2.0

11 Sep 19:24
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  • Update vault to 10.1.0 which provides AI takeover command parsing

6.1.0

16 Aug 01:08
e897928
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  • Update vault to 10.0.0 to leverage improved command parsing and fix an issue with parsing CoH3 replays introduced in patch 1.7.0
  • Now parsing entity construction commands (things like bunkers/mines/sandbags)
  • Support Ruby 3.3

5.0.1

16 Jul 19:45
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  • Fix an issue with map data parsing in CoH3 patch 1.7.0.

6.0.1

03 Jun 17:23
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  • Fix mismatch of some generated hash keys being strings and some being symbols. All hash keys are now generated as symbols. Note that this is technically a breaking change if you rely on the incorrect behaviour in the 6.0.0 release; however since that behaviour was incorrect, this fix is being released as a patch instead of a major version update.

6.0.0

03 Jun 16:26
38d43ff
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Changes

  • Update vault to 9.0.0 to leverage improved command parsing

Breaking Changes

  • Command subclasses have been removed; the only way to access command data now is via the Command#to_h method
  • Command hash format modified to be more sane