This simple 2D game is under development. A major caveat to go through is adding y-scrolling to accommodate a bigger gamemap. [ALREADY SOLVED]
The game video: [https://www.youtube.com/watch?v=l6gLra8NcuI] with all the major logic in C++ and QML for GUI.
The following aspects, the ones I consider major, I am currently working on :
- Adding an ability to shoot/interact from a distance for the main character
- Adding one or two more enemies(Done)
- Improving AI for enemies (Under development)
- Better UI(under development)
- Debugging A. Improved code. Adherence to DRY. B. Better naming conventions (:DD very subjective) C. Short code for functions D. Got rid off magic numbers E. Still a huge room to improve.
- Developing a demo level 1 with a better visual style.
CONTROL KEYS: /left/right for movement and 1 for attack *space - jump