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pulling FGBuildableRailroadTrack into common types
- re: #5
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40 changes: 8 additions & 32 deletions
40
generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.ts
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34 changes: 34 additions & 0 deletions
34
generated-types/common/classes/CoreUObject/FGBuildableRailroadTrack.ts
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Original file line number | Diff line number | Diff line change |
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import {UnrealEngineString, StringStartsWith} from '../../utils/validators'; | ||
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import { | ||
decimal_string__type, | ||
boolean__type, | ||
integer_string__signed__type, | ||
integer_string__type, | ||
} from '../../common/scalar'; | ||
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import {empty_object__type} from '../../common/unassigned'; | ||
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import {common_base__FGBuildable__base__type} from './FGBuildable'; | ||
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export type common_base__FGBuildableRailroadTrack__type = | ||
common_base__FGBuildable__base__type & { | ||
ClassName?: 'Build_RailroadTrack_C'; | ||
mMeshLength: decimal_string__type; | ||
mConnections: [ | ||
UnrealEngineString< | ||
'/Script/FactoryGame.FGRailroadTrackConnectionComponent', | ||
StringStartsWith<'/Game/FactoryGame/Buildable/Factory/Train/Track/'> | ||
>, | ||
...UnrealEngineString< | ||
'/Script/FactoryGame.FGRailroadTrackConnectionComponent', | ||
StringStartsWith<'/Game/FactoryGame/Buildable/Factory/Train/Track/'> | ||
>[], | ||
]; | ||
mIsOwnedByPlatform: boolean__type; | ||
mTrackGraphID: integer_string__signed__type; | ||
mOverlappingTracks: ''; | ||
mVehicles: empty_object__type; | ||
mSignalBlockID: integer_string__type; | ||
mBlockVisualizationColorDataStartIndex: integer_string__type; | ||
}; |
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53 changes: 18 additions & 35 deletions
53
generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.ts
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