Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat!: add quickstart panel and sorting #154

Closed
wants to merge 2 commits into from
Closed

Conversation

TheLLspectre
Copy link
Contributor

Adding quickstart tab inside models window.
Adding fetching public models with a sorting on "Unity" tag.
Adding some documentation.
Fix some variable naming and serialization.

Copy link
Contributor

@Morgan-6Freedom Morgan-6Freedom left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Plz push only Models.cs & ModelsUI.cs

@@ -12,12 +12,15 @@ public class Models : EditorWindow

#region Public Fields

public static List<ModelData> modelsQuickStart = new();
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

please add some comments to your newly added Lists

public static List<ModelData> modelsPrivate = new();
public static List<ModelData> modelsPublic = new();

public static List<TexturePair> texturesQuickStart = new();
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

please add some comments to your newly added Lists

public static List<TexturePair> texturesPrivate = new();
public static List<TexturePair> texturesPublic = new();

public static string privacyQuickStart = "quickstart";
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

please add some comments to your newly added Lists

{
if (!isProcessing)
{
while (true)
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Why is there a while(true) here ? seems weird / useless

}
else
{
selectedTab = (IsPrivateTab()) ? 1 : 2;
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

selectedTab seems redundant with privacySettings in Models.cs

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants