Several Implementations of RL algorithms from the literature
Implementation of the Deep Q-Learning algorithm (https://www.nature.com/articles/nature14236) to the atari game 'Breakout'
Implementation of the Double Deep Q-Learning algorithm (https://arxiv.org/pdf/1509.06461.pdf) to the atari game 'Asterix'
Implementation of Prioritized Experience Replay algorithm (https://arxiv.org/pdf/1511.05952.pdf) to the atari game 'Asterix'