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Preserve locality of macro'd events.
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Adapted from zmkfirmware#1630.
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seansfkelley committed Mar 11, 2024
1 parent 3f7cc79 commit d72dc27
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Showing 3 changed files with 24 additions and 13 deletions.
3 changes: 3 additions & 0 deletions app/include/zmk/keymap.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,9 @@ int zmk_keymap_layer_activate(uint8_t layer);
int zmk_keymap_layer_deactivate(uint8_t layer);
int zmk_keymap_layer_toggle(uint8_t layer);
int zmk_keymap_layer_to(uint8_t layer);
int zmk_keymap_trigger_callbacks(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event, uint8_t source,
bool pressed);
const char *zmk_keymap_layer_name(uint8_t layer);

int zmk_keymap_position_state_changed(uint8_t source, uint32_t position, bool pressed,
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5 changes: 3 additions & 2 deletions app/src/behavior_queue.c
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
#include <zephyr/kernel.h>
#include <zephyr/logging/log.h>
#include <drivers/behavior.h>
#include <zmk/split/bluetooth/central.h>

LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);

Expand All @@ -35,9 +36,9 @@ static void behavior_queue_process_next(struct k_work *work) {
.timestamp = k_uptime_get()};

if (item.press) {
behavior_keymap_binding_pressed(&item.binding, event);
zmk_keymap_trigger_callbacks(&item.binding, event, 0, true);
} else {
behavior_keymap_binding_released(&item.binding, event);
zmk_keymap_trigger_callbacks(&item.binding, event, 0, true);
}

LOG_DBG("Processing next queued behavior in %dms", item.wait);
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29 changes: 18 additions & 11 deletions app/src/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -171,23 +171,30 @@ int zmk_keymap_apply_position_state(uint8_t source, int layer, uint32_t position
// We want to make a copy of this, since it may be converted from
// relative to absolute before being invoked
struct zmk_behavior_binding binding = zmk_keymap[layer][position];
const struct device *behavior;
struct zmk_behavior_binding_event event = {
.layer = layer,
.position = position,
.timestamp = timestamp,
};

LOG_DBG("layer: %d position: %d, binding name: %s", layer, position, binding.behavior_dev);
return zmk_keymap_trigger_callbacks(&binding, event, source, pressed);
}

int zmk_keymap_trigger_callbacks(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event, uint8_t source,
bool pressed) {

LOG_DBG("layer: %d position: %d, binding name: %s", event.layer, event.position,
log_strdup(binding->behavior_dev));

behavior = zmk_behavior_get_binding(binding.behavior_dev);
const struct device *behavior = zmk_behavior_get_binding(binding->behavior_dev);

if (!behavior) {
LOG_WRN("No behavior assigned to %d on layer %d", position, layer);
LOG_WRN("No behavior assigned to %d on layer %d", event.position, event.layer);
return 1;
}

int err = behavior_keymap_binding_convert_central_state_dependent_params(&binding, event);
int err = behavior_keymap_binding_convert_central_state_dependent_params(binding, event);
if (err) {
LOG_ERR("Failed to convert relative to absolute behavior binding (err %d)", err);
return err;
Expand All @@ -202,24 +209,24 @@ int zmk_keymap_apply_position_state(uint8_t source, int layer, uint32_t position

switch (locality) {
case BEHAVIOR_LOCALITY_CENTRAL:
return invoke_locally(&binding, event, pressed);
return invoke_locally(binding, event, pressed);
case BEHAVIOR_LOCALITY_EVENT_SOURCE:
#if ZMK_BLE_IS_CENTRAL
if (source == ZMK_POSITION_STATE_CHANGE_SOURCE_LOCAL) {
return invoke_locally(&binding, event, pressed);
return invoke_locally(binding, event, pressed);
} else {
return zmk_split_bt_invoke_behavior(source, &binding, event, pressed);
return zmk_split_bt_invoke_behavior(source, binding, event, pressed);
}
#else
return invoke_locally(&binding, event, pressed);
return invoke_locally(binding, event, pressed);
#endif
case BEHAVIOR_LOCALITY_GLOBAL:
#if ZMK_BLE_IS_CENTRAL
for (int i = 0; i < ZMK_SPLIT_BLE_PERIPHERAL_COUNT; i++) {
zmk_split_bt_invoke_behavior(i, &binding, event, pressed);
zmk_split_bt_invoke_behavior(i, binding, event, pressed);
}
#endif
return invoke_locally(&binding, event, pressed);
return invoke_locally(binding, event, pressed);
}

return -ENOTSUP;
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