An auto updater and launcher for game clients.
Using The Source
Step #1: Navigate here.
Edit this Line in the config.cs to where you hold your UpdateInfo.dat file generated with the Update Maker Also edit the NewsURL variable to point to a valid txt file on your web server. (NOTE: The app won't run well unless the news txt file is pointed correctly)
The news.txt file should aways start with
\rtf1\ansi
Followed by the content of the formatted news
Examples of text formatting for the news.txt file
\rtf1\ansi
\b Here is some bold text\b0\
\line
\i here is a new line with some italic text\i0
\line
\i \b here is some italic and bold text \i0 \b0
\line
\none here is some regular text \none
\line
\b http://awebsitelinkhere \b0
Step #2: Put all files including directories in a folder called Files in the same folder with the update maker, and turn on the update maker
Your structure should look something like this.
Step #3: Open the Update Maker and it should auto populate with the files in your Files directory like below
Step #4: Place your current version number of the assembly in the Version field. NOTE: All updates that you publish, you will need to include a new version of the launcher with a version (In the compiled Launcher's Assembly Version) that matches the the version number generated in the UpdateInfo.dat Just make sure your launcher assembly version matches the update. you can do that by opening the Launcher project properties
Hit generate and you will receive an UpdateInfo.dat file You guessed it. This goes in the same url as the line you edited in step 1
Now just upload all your files without any folders on your server in the same directory as your UpdateInfo.dat
Like this
Revert the local Launchers Assembly version to a lower version number and compile
Run the launcher from your client directory to update.
I will be creating a news file creator in a future release, aswell as an image slider section