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Fix texture disposing. Handle srgb correction #288

Fix texture disposing. Handle srgb correction

Fix texture disposing. Handle srgb correction #288

Triggered via push November 19, 2023 00:59
Status Failure
Total duration 47s
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on: push
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3 errors and 10 warnings
build: Fushigi/gl/HDRScreenBuffer.cs#L18
The type or namespace name 'ScreenQuad' could not be found (are you missing a using directive or an assembly reference?)
build: Fushigi/gl/HDRScreenBuffer.cs#L18
The type or namespace name 'ScreenQuad' could not be found (are you missing a using directive or an assembly reference?)
build
Process completed with exit code 1.
build: Fushigi.Msbt/MsbtFile.cs#L35
Non-nullable field 'AttributeData' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: Fushigi.Msbt/MsbtFile.cs#L39
Non-nullable field 'AttributeData' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: SARC/SARC.cs#L125
Possible null reference return.
build: Fushigi.Bfres/Common/ResString.cs#L11
Non-nullable property 'String' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: Fushigi.Bfres/BfresFile.cs#L41
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: Fushigi.Bfres/BfresFile.cs#L45
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: Fushigi.Bfres/Model/Material.cs#L290
Non-nullable field 'ShaderArchiveName' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: Fushigi.Bfres/Model/Material.cs#L291
Non-nullable field 'ShadingModelName' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: Fushigi.Bfres/Common/ResDict.cs#L34
Possible null reference return.
build: Fushigi.Bfres/Model/Material.cs#L38
Possible null reference return.