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Merge pull request #2 from shlomos/multi-trigger
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Support for multiple event triggers
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shlomos authored Mar 9, 2018
2 parents d34ec8d + 8f7787b commit 3d04abd
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Showing 9 changed files with 1,839 additions and 284 deletions.
36 changes: 26 additions & 10 deletions examples/main.c
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
#include <stdio.h>
#include <unistd.h>
#include <signal.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
Expand All @@ -19,7 +20,7 @@ struct callback_data {
/*
* An example black-box callback
*/
typedef void (*bb_callback_t)(void*, int);
typedef int (*bb_callback_t)(void*, int);

/*
* An example loop you cannot change, must use its API
Expand All @@ -35,39 +36,54 @@ void black_box_loop(int initial, bb_callback_t cb, void* priv)
}
}

void callback(void* priv, int current)
int callback(void* priv, int current)
{
struct callback_data cdata = {.current = current};
struct callback_args *cargs = (struct callback_args*)priv;

hooked_callback(cargs->trigger, priv, (void*)&cdata);
return handle_callback(cargs->trigger, "default", priv, (void*)&cdata);
}

void my_loop(void* args)
int my_loop(void* args)
{
struct callback_args *cargs = (struct callback_args*)args;

black_box_loop(cargs->initial, callback, args);
return 0;
}

void my_callback(void* args, void* data)
int my_callback(void* args, void* data)
{
struct callback_args *cargs = (struct callback_args*)args;
struct callback_data *cdata = (struct callback_data*)data;

printf("The number is: %d. We started from: %d\n", cdata->current, cargs->initial);
return 0;
}

void clean_exit(int sig)
{
exit(0);
}

int main(int argc, char **argv)
{
int ret = -1;
struct trigger trigger;
struct callback_args cargs = {.initial = 10, .trigger = &trigger};

if (argc > 1){
strncpy(trigger.plugins_dir, argv[1], PATH_MAX);
if (init_trigger(&trigger, argc > 1 ? argv[1] : "")) {
goto error_init;
}
if (register_callback(&trigger, "default", my_callback)) {
goto error_register_default;
}
register_callback(&trigger, my_callback);
register_loop(&trigger, my_loop);
run_trigger(&trigger, (void*)&cargs);
return 0;
signal(SIGINT, clean_exit);
ret = run_trigger(&trigger, (void*)&cargs);

error_register_default:
destory_trigger(&trigger);
error_init:
return ret;
}
15 changes: 9 additions & 6 deletions examples/plugins/foo.c
Original file line number Diff line number Diff line change
Expand Up @@ -16,26 +16,29 @@ int exit_hook(void* args)
return 0;
}

int pre_hook(void* args, void* data)
int pre_default_hook(void* args, void* data)
{
struct callback_data *cdata = (struct callback_data*)data;

printf("pre_foo_%d\n", cdata->current);
return 0;
}

int post_hook(void* args, void* data)
int post_default_hook(void* args, void* data)
{
struct callback_data *cdata = (struct callback_data*)data;

printf("post_foo_%d\n", cdata->current);
return 0;
}

struct plugin trigger_plugin_hooks = {
struct general_hook ptrig_hooks = {
.name = "foo",
.init_hook = init_hook,
.exit_hook = exit_hook,
.pre_hook = pre_hook,
.post_hook = post_hook
.exit_hook = exit_hook
};

struct module_hook ptrig_default_hooks = {
.pre_hook = pre_default_hook,
.post_hook = post_default_hook
};
30 changes: 19 additions & 11 deletions examples/plugins/hello.c
Original file line number Diff line number Diff line change
@@ -1,5 +1,9 @@
#include "plugin_manager.h"

struct callback_data {
int current;
};

int init_hook(void* args)
{
printf("hello\n");
Expand All @@ -12,25 +16,29 @@ int exit_hook(void* args)
return 0;
}

int pre_hook(u_char* args, int num)
int pre_default_hook(void* args, void* data)
{
printf("pre_hello_%d\n", num);
if (num >= 15){
return 1;
}
struct callback_data *cdata = (struct callback_data*)data;

printf("pre_hello_%d\n", cdata->current);
return 0;
}

int post_hook(u_char* args, int num)
int post_default_hook(void* args, void* data)
{
printf("post_hello_%d\n", num);
struct callback_data *cdata = (struct callback_data*)data;

printf("post_hello_%d\n", cdata->current);
return 0;
}

struct plugin trigger_plugin_hooks ={
struct general_hook ptrig_hooks = {
.name = "hello",
.init_hook = init_hook,
.exit_hook = exit_hook,
.pre_hook = pre_hook,
.post_hook = post_hook
.exit_hook = exit_hook
};

struct module_hook ptrig_default_hooks = {
.pre_hook = pre_default_hook,
.post_hook = post_default_hook
};
192 changes: 117 additions & 75 deletions list.h
Original file line number Diff line number Diff line change
@@ -1,75 +1,117 @@
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

#include <stdio.h>

#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)

/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})

/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)

struct list_head {
struct list_head *next, *prev;
};

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)

static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}

#ifndef CONFIG_DEBUG_LIST
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
#else
extern void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next);
#endif

/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}

#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)

#endif
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

#include <stdio.h>

#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)

/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})

/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)

struct list_head {
struct list_head *next, *prev;
};

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)

static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}

static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}

/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}

/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
}

/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next = next;
}

/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/

static inline void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
}

#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)

/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)

#endif
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