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Fix renaming of the ND_normalmap_vector2 node definition.
The upgrade code for the <normalmap> shader was indiscriminately renaming all node definitions to "ND_normalmap_float". This included "ND_normalmap_vecto2" nodes, whose nodedef should not be renamed. This commit fixes that, limiting the renaming only to "ND_normalmap", based on the type of the "scale" input, which is the only differentiating factor between the two definitions.
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