Release Notes
Small bugfixes and updated third-party libraries.
Change Log
- Overcame an annoying bug in NVidia GLSL compiler that made volumetric mesh display crash.
- Fix for J. Shewchuk's triangle for 64 bits compile (fix borrowed from libIGL)
- Fix for gcc-10 compilation (flag to accept multiply declared variables in legacy numerical libraries)
- Updated bundled GLFW version 3.3.2
- Updated bundled ImGui version 1.78
(Thank you Cedric Borgese and Maxence Reberol)
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