What is this project?
OpenVDB Render is a generic toolkit for rendering and visualizing OpenVDB volumes across multiple packages and 3rd party renderers.
Where are we right now?
The repository contains a Maya plugin, MtoA extension and a set of Arnold shaders. Even though some of the components, like visualisation, are simple, all the tools are production proven and actively used at Luma Pictures.
What are our short-term goals?
- Improve real-time display in Maya
- Windows support
Supported platforms
- NVidia GPUs
- Linux
- Maya 2016 (OpenGL Core Profile) + 2016 Ext 2 + 2017
- CY2017
- Arnold 4.2.x
- GCC 4.8.3
- MtoA 1.2 and 1.4
- Katana 2.5
- Arnold 5 and MtoA-2.0 support is in the works, and will be released the same time as Arnold 5 / MtoA 2
Notes
If you are interested in the automatic grid discovery for KtoA or the early Arnold 5 work, and you have access to KtoA's source code or Arnold 5, please contact one of the repo maintainers for a patch.