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Add IArrayBuffer.Length, temporarily increase masking buffer size #1277

Add IArrayBuffer.Length, temporarily increase masking buffer size

Add IArrayBuffer.Length, temporarily increase masking buffer size #1277

Triggered via push July 3, 2023 14:07
Status Failure
Total duration 13m 25s
Artifacts 6
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Matrix: Test
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28 errors and 14 warnings
Test (Linux, ubuntu-latest, SingleThread)
Process completed with exit code 1.
Test (Linux, ubuntu-latest, MultiThreaded)
Process completed with exit code 1.
Test (macOS, macos-latest, SingleThread)
Process completed with exit code 1.
Test (macOS, macos-latest, MultiThreaded)
Process completed with exit code 1.
Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
Code Quality: osu.Framework/Graphics/Drawable_HandleInputCache.cs#L89
Suspicious type check: there is no type in the solution that is inherited from both 'osu.Framework.Graphics.Drawable' and 'osu.Framework.Input.ISourceGeneratedHandleInputCache' in osu.Framework\Graphics\Drawable_HandleInputCache.cs on line 89
Code Quality: osu.Framework/Graphics/Drawable_HandleInputCache.cs#L97
Suspicious type check: there is no type in the solution that is inherited from both 'osu.Framework.Graphics.Drawable' and 'osu.Framework.Input.ISourceGeneratedHandleInputCache' in osu.Framework\Graphics\Drawable_HandleInputCache.cs on line 97
Code Quality: osu.Framework/Graphics/OpenGL/GLRenderer.cs#L433
Blank lines are missing, expected minimum 1 instead of 0 in osu.Framework\Graphics\OpenGL\GLRenderer.cs on line 433
Code Quality
Process completed with exit code 5.
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestConstructor: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-macOS-SingleThread.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestShadersLoseReferencesOnManagerDisposal: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-macOS-SingleThread.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestShaderLoading ► TestFetchExistentShader: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-macOS-SingleThread.trx Error: osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestConstructor: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestShadersLoseReferencesOnManagerDisposal: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestShaderLoading ► TestFetchExistentShader: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestConstructor: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-macOS-MultiThreaded.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestShadersLoseReferencesOnManagerDisposal: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-macOS-MultiThreaded.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestShaderLoading ► TestFetchExistentShader: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-macOS-MultiThreaded.trx Error: osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /Users/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestConstructor: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Linux-SingleThread.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestShadersLoseReferencesOnManagerDisposal: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Linux-SingleThread.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestShaderLoading ► TestFetchExistentShader: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Linux-SingleThread.trx Error: osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/Shaders/ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in /home/runner/work/osu-framework/osu-framework/osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestConstructor: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Windows-SingleThread.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\Shaders\ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\OpenGL\Shaders\GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestShadersLoseReferencesOnManagerDisposal: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Windows-SingleThread.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\Shaders\ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\OpenGL\Shaders\GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestShaderLoading ► TestFetchExistentShader: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Windows-SingleThread.trx Error: osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\Shaders\ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\OpenGL\Shaders\GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestConstructor: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\Shaders\ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\OpenGL\Shaders\GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestSceneShaderDisposal ► TestShadersLoseReferencesOnManagerDisposal: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: TearDown : osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\Shaders\ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\OpenGL\Shaders\GLShader.cs:line 60
osu.Framework.Tests.Shaders.TestShaderLoading ► TestFetchExistentShader: osu.Framework/Graphics/OpenGL/Shaders/GLShader.cs#L67
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: osu.Framework.Graphics.OpenGL.Shaders.GLShader+ProgramLinkingFailedException : A osu.Framework.Graphics.OpenGL.Shaders.GLShader failed to link: Texture2D/Texture: Veldrid.SPIRV.SpirvCompilationException: Compilation failed: <veldrid-spirv-input>:96: error: 'm_MaskingIndex' : undeclared identifier <veldrid-spirv-input>:96: error: 'InitMasking' : no matching overloaded function found <veldrid-spirv-input>:99: error: 'g_MaskingInfo' : undeclared identifier <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle too long <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : unknown swizzle selection <veldrid-spirv-input>:99: error: 'ToMaskingSpace' : vector swizzle selection out of range <veldrid-spirv-input>:106: error: 'assign' : cannot convert from ' temp float' to 'layout( location=5) flat out highp int' <veldrid-spirv-input>:119: warning: '__internal_real_main' : identifiers containing consecutive underscores ("__") are reserved <veldrid-spirv-input>:122: error: 'm_BackbufferDrawDepth' : undeclared identifier at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(UInt32 sourceLength, Byte* sourceTextPtr, String fileName, ShaderStages stage, Boolean debug, UInt32 macroCount, NativeMacroDefinition* macros) at Veldrid.SPIRV.SpirvCompilation.CompileGlslToSpirv(String sourceText, String fileName, ShaderStages stage, GlslCompileOptions options) at osu.Framework.Graphics.Shaders.ShaderCompilationStore.CompileVertexFragment(String vertexText, String fragmentText, CrossCompileTarget target) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\Shaders\ShaderCompilationStore.cs:line 32 at osu.Framework.Graphics.OpenGL.Shaders.GLShader..ctor(GLRenderer renderer, String name, GLShaderPart[] parts, IUniformBuffer`1 globalUniformBuffer, ShaderCompilationStore compilationStore) in D:\a\osu-framework\osu-framework\osu.Framework\Graphics\OpenGL\Shaders\GLShader.cs:line 60
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.

Artifacts

Produced during runtime
Name Size
osu-framework-test-results-Linux-MultiThreaded Expired
6.85 MB
osu-framework-test-results-Linux-SingleThread Expired
6.68 MB
osu-framework-test-results-Windows-MultiThreaded Expired
6.64 MB
osu-framework-test-results-Windows-SingleThread Expired
6.52 MB
osu-framework-test-results-macOS-MultiThreaded Expired
6.61 MB
osu-framework-test-results-macOS-SingleThread Expired
6.4 MB