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2. Cloning and Setup
Launch Git Bash as Admin (or MSYS2 MINGW64 if you're using MSYS2. Make sure to install the dependencies for MSYS2 at the bottom of 1. Getting Started)
Type: git clone --recursive https://github.com/snesrev/zelda3
this will create a Zelda3 folder on your C drive>Users>[your user name] directory
go into the zelda3 folder, then inside the tables folder place your zelda3.sfc rom
return to the Git Bash window (or MSYS2)
type: cd zelda3/tables
type: python restool.py --extract-from-rom
when finished you should have more files, most importantly the zelda3_assets.dat
file at the bottom
cd back to the main zelda3
folder
Head over to 3. Building
You wild need a rom for the language you wish to use and also the regular NA release.
For this example we will be doing the German Rom
Rename your German Rom to German.sfc and place it in the tables
folder, you should still have the separate zelda3.sfc also
run these two commands
python restool.py --extract-dialogue -r german.sfc
then
python restool.py --languages=de
you should now have dialogue_de.txt
and font_de.png
fils
open the zelda.ini
file and uncomment (remove the #
) the line that says # Language = de
if you are not using German translation you will need to change the values based on the info below
Supported Languages:
- German (de)
- French (fr)
- French-Canadian (fr-c)
- Spanish (es)
- Polish (pl)
- Redux (redux)
- Dutch (nl)
- Swedish (sv)