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added legendary and heirloom colors to locals #107

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Oct 26, 2024
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6 changes: 4 additions & 2 deletions AtlasLootClassic_Collections/data-cata.lua
Original file line number Diff line number Diff line change
Expand Up @@ -60,6 +60,8 @@ local WORLD_EVENT_CONTENT = data:AddContentType(AL["World Events"], ATLASLOOT_SE
-- colors
local SUPERIOR_QUALITY = "|cff0070dd%s|r"
local EPIC_QUALITY = "|cffa335ee%s|r"
local BOA_QUALITY = "|cff00ccff%s|r"
local LEGENDARY_QUALITY = "|cffff8000%s|r"
--local BLUE = "|cff0070dd%s|r"
-- local GREY = "|cff999999%s|r"
-- local GREEN = "|cff66cc33%s|r"
Expand Down Expand Up @@ -978,7 +980,7 @@ data["TabardsCata"] = {
}

data["LegendarysCata"] = {
name = AL["Legendaries"],
name = format(LEGENDARY_QUALITY, AL["Legendaries"]),
ContentType = COLLECTIONS_CONTENT,
LoadDifficulty = LOAD_DIFF,
TableType = NORMAL_ITTYPE,
Expand All @@ -995,7 +997,7 @@ data["LegendarysCata"] = {
}

data["HeirloomCata"] = {
name = ALIL["Heirloom"],
name = format(BOA_QUALITY, ALIL["Heirloom"]),
ContentType = COLLECTIONS_CONTENT,
LoadDifficulty = LOAD_DIFF,
TableType = NORMAL_ITTYPE,
Expand Down
18 changes: 11 additions & 7 deletions AtlasLootClassic_Collections/data-tbc.lua
Original file line number Diff line number Diff line change
Expand Up @@ -62,12 +62,16 @@ local COLLECTIONS_CONTENT = data:AddContentType(AL["Collections"], ATLASLOOT_COL
local WORLD_EVENT_CONTENT = data:AddContentType(AL["World Events"], ATLASLOOT_SEASONALEVENTS_COLOR)

-- colors
local BLUE = "|cff6666ff%s|r"
-- local GREY = "|cff999999%s|r"
local GREEN = "|cff66cc33%s|r"
local _RED = "|cffcc6666%s|r"
local PURPLE = "|cff9900ff%s|r"
-- local WHIT = "|cffffffff%s|r"
local SUPERIOR_QUALITY = "|cff0070dd%s|r"
local EPIC_QUALITY = "|cffa335ee%s|r"
local BOA_QUALITY = "|cff00ccff%s|r"
local LEGENDARY_QUALITY = "|cffff8000%s|r"
--local BLUE = "|cff6666ff%s|r"
--local GREY = "|cff999999%s|r"
--local GREEN = "|cff66cc33%s|r"
--local _RED = "|cffcc6666%s|r"
--local PURPLE = "|cff9900ff%s|r"
--local WHIT = "|cffffffff%s|r"

data["BadgeofJustice"] = {
name = format(AL["'%s' Vendor"], AL["Badge of Justice"]),
Expand Down Expand Up @@ -608,7 +612,7 @@ data["TabardsBC"] = {
}

data["LegendarysBC"] = {
name = AL["Legendaries"],
name = format(LEGENDARY_QUALITY, AL["Legendaries"]),
ContentType = COLLECTIONS_CONTENT,
LoadDifficulty = LOAD_DIFF,
TableType = NORMAL_ITTYPE,
Expand Down
20 changes: 12 additions & 8 deletions AtlasLootClassic_Collections/data-wrath.lua
Original file line number Diff line number Diff line change
Expand Up @@ -64,12 +64,16 @@ local COLLECTIONS_CONTENT = data:AddContentType(AL["Collections"], ATLASLOOT_COL
local WORLD_EVENT_CONTENT = data:AddContentType(AL["World Events"], ATLASLOOT_SEASONALEVENTS_COLOR)

-- colors
local BLUE = "|cff6666ff%s|r"
-- local GREY = "|cff999999%s|r"
local GREEN = "|cff66cc33%s|r"
local _RED = "|cffcc6666%s|r"
local PURPLE = "|cff9900ff%s|r"
-- local WHIT = "|cffffffff%s|r"
local SUPERIOR_QUALITY = "|cff0070dd%s|r"
local EPIC_QUALITY = "|cffa335ee%s|r"
local BOA_QUALITY = "|cff00ccff%s|r"
local LEGENDARY_QUALITY = "|cffff8000%s|r"
--local BLUE = "|cff6666ff%s|r"
--local GREY = "|cff999999%s|r"
--local GREEN = "|cff66cc33%s|r"
--local _RED = "|cffcc6666%s|r"
--local PURPLE = "|cff9900ff%s|r"
--local WHIT = "|cffffffff%s|r"

data["DalaranVendor"] = {
name = format(AL["'%s' Vendor"], C_Map.GetAreaInfo(4395)),
Expand Down Expand Up @@ -1213,7 +1217,7 @@ data["TabardsWrath"] = {
}

data["LegendarysWrath"] = {
name = AL["Legendaries"],
name = format(LEGENDARY_QUALITY, AL["Legendaries"]),
ContentType = COLLECTIONS_CONTENT,
LoadDifficulty = LOAD_DIFF,
TableType = NORMAL_ITTYPE,
Expand All @@ -1229,7 +1233,7 @@ data["LegendarysWrath"] = {
}

data["HeirloomWrath"] = {
name = AL["Heirloom"],
name = format(BOA_QUALITY, AL["Heirloom"]),
ContentType = COLLECTIONS_CONTENT,
LoadDifficulty = LOAD_DIFF,
TableType = NORMAL_ITTYPE,
Expand Down
16 changes: 10 additions & 6 deletions AtlasLootClassic_Collections/data.lua
Original file line number Diff line number Diff line change
Expand Up @@ -67,11 +67,15 @@ local COLLECTIONS_CONTENT = data:AddContentType(AL["Collections"], ATLASLOOT_COL
local WORLD_EVENT_CONTENT = data:AddContentType(AL["World Events"], ATLASLOOT_SEASONALEVENTS_COLOR)

-- colors
local BLUE = "|cff6666ff%s|r"
local SUPERIOR_QUALITY = "|cff0070dd%s|r"
local EPIC_QUALITY = "|cffa335ee%s|r"
local BOA_QUALITY = "|cff00ccff%s|r"
local LEGENDARY_QUALITY = "|cffff8000%s|r"
--local BLUE = "|cff6666ff%s|r"
--local GREY = "|cff999999%s|r"
local GREEN = "|cff66cc33%s|r"
local _RED = "|cffcc6666%s|r"
local PURPLE = "|cff9900ff%s|r"
--local GREEN = "|cff66cc33%s|r"
--local _RED = "|cffcc6666%s|r"
--local PURPLE = "|cff9900ff%s|r"
--local WHIT = "|cffffffff%s|r"

data["TierSets"] = {
Expand Down Expand Up @@ -1283,7 +1287,7 @@ data["Tabards"] = {
}

data["Legendarys"] = {
name = AL["Legendaries"],
name = format(LEGENDARY_QUALITY, AL["Legendaries"]),
ContentType = COLLECTIONS_CONTENT,
LoadDifficulty = LOAD_DIFF,
TableType = NORMAL_ITTYPE,
Expand Down Expand Up @@ -1573,7 +1577,7 @@ data["Darkmoon"] = {
},
},
AtlasLoot:GameVersion_GE(AtlasLoot.CATA_VERSION_NUM,{
name = AL["Heirlooms"],
name = format(BOA_QUALITY, AL["Heirlooms"]),
[NORMAL_DIFF] = {
{1, 42985}, -- Tattered Dreadmist Mantle
{2, 48691}, -- Tattered Dreadmist Robe
Expand Down