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1.3.3
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soundmud committed Aug 1, 2020
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44 changes: 44 additions & 0 deletions doc_src/src/en/relnotes.rst
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.. contents::

1.3.3
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For multiplayer games, this version requires:

- client: 1.3.3 or later (if compatible)
- server: 1.2-c12, 1.3.0, 1.3.1, 1.3.2, 1.3.3 or later (if compatible)

Changes from 1.3.2:

- bug fixed: a unit wouldn't stop after using an ability requiring to get closer (deadly fog, exorcism...) and would move to the enemy...
- bug fixed: the game would require a target for an ability centered on the caster (for example: raise dead)
- bug fixed: water couldn't be seen from low ground (for example in map jl7)

The map interface should feel more natural:

- moving in the map won't cause collisions if you control a flying unit
- moving in the map won't cause collisions if you are defining the target of a recall order (for example)
- removed collisions between water and low ground

Dense forests:

- bug fixed: dense forests would create paths when cleared (even if there wasn't any paths before)
- now forests are dense if they have at least 7 woods (instead of 3)
- multiplayer map 8: updated (7 woods) and improved (faster economy)
- editor: updated terrain palette (dense forest if at least 7 woods)

Internationalization:

- bug fixed: maps with non US-ASCII characters could not be read on platforms using GBK or UTF-8 by default (now maps are always read as UTF-8 and errors are replaced with "?")
- converted the following maps to UTF-8: bs2, can1, qc1, qc2 and qc3
- updated Polish translation (thanks to Patryk Mojsiewicz)

Tiny changes in the main campaign:

- chapter 9: with the "deadly fog" bug fixed, necromancers should be easier to manage
- slightly improved chapters 5 and 10

Tip: to quickly check for improvements in a specific chapter of a campaign you have already played:

- press the "console" key under Escape and press "v" and Enter for an instant victory
- or edit user/campaigns.ini: in [single_campaign] "chapter = 11" for example


1.3.2
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2 changes: 1 addition & 1 deletion soundrts/version.py
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from . import res, config


VERSION = "1.3.2"
VERSION = "1.3.3"
IS_DEV_VERSION = config.debug_mode
CLIENT_COMPATIBILITY = "5"
SERVER_COMPATIBILITY = "0"
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