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Version: 215.1.0

Version: 215.1.0 #848

Triggered via push March 24, 2024 03:23
Status Success
Total duration 2m 52s
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12 warnings
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build: Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build: Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
build: Robust.Shared/Containers/SharedContainerSystem.cs#L556
'TransformComponent.AttachToGridOrMap()' is obsolete: 'Use the system's method instead.'
build: Robust.Shared/CPUJob/JobQueues/Job.cs#L187
'Logger.ErrorS(string, string, params object?[])' is obsolete: 'Use ISawmill.Error'
build: Robust.Shared/Containers/ContainerManagerComponent.cs#L34
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build: Robust.Shared/Map/CoordinatesExtensions.cs#L52
'TransformComponent.WorldMatrix' is obsolete: 'Use the system method instead'
build: Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L293
'SharedTransformSystem.AnchorEntity(EntityUid, TransformComponent, MapGridComponent)' is obsolete: 'Use Entity<T> variants'
build: Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L591
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build: Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L682
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build: Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L766
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'